PlayMEX
AGFPPROV3 Premiumの作品画像

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AGFPPROV3 Premium

種別:DLC 発売日:2015年1月19日 日本語対応未確認
3,090円
Steamレビュー 賛否両論 66.7% 18件

AGFPRO v3.0 is a comprehensive toolset designed to provide game developers and enthusiasts with a powerful and rapid level creation, terrain/vegetation editing, lighting and atmosphere system. AGF is an independent product that empowers users to create game levels and environments for many types of game genres, and the AGFPRO v3.

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Axis Game Factory’s AGFPRO v3.0 – for PC, MAC and LINUX

We just released version 3.0 of AGFPRO & Premium - there are a TON of new features, assets and functionality that have been added, giving users the ability to create amazing game levels and maps like NEVER BEFORE!!

Many users ask "why do I need to buy the Premium DLC for AGFPRO" and "what are the key differences"? - The answer is simple - if you are buying AGFPRO as a tool for your game development software pipeline, then yes - you should definitely use the Premium DLC! Premium offers additional features that are not available in the basic version, it expedites the development process exponentially with batch processing, allows for multiplayer co-op development for up to 8 users, provides open source on over 500 assets included, just to name a few of the many and on going benefits! - And the best part... you do NOT need to have UnityPro in order to take advantage of the great features offered in AGFPRO or Premium.

AGFPRO v3.0 is a comprehensive toolset designed to provide game developers and enthusiasts with a powerful and rapid level creation, terrain/vegetation editing, lighting and atmosphere system.

AGF is an independent product that empowers users to create game levels and environments for many types of game genres, and the AGFPRO v3.0 PREMIUM version is also designed to work in concert with the Free and Pro versions of the Unity 5.0 game engine to allow further customization and game publishing. AGF runs on the PC, MAC and LINUX systems.

AGF allows developers to rapidly create game maps, sculpt terrain and design levels quickly and easily. With over 1000+ assets pre-stocked in the warehouse, along with 48 pre-set themes and 8 sample maps, developers and enthusiasts can begin creating levels in minutes. AGFPRO v3.0 includes all of the necessary tools to allow users the ability to import AGF scenes into Unity3d Free and Pro 5.0.

Creating game levels and maps in AGFPRO is easy and fun - now ANYONE can create their own quality game maps without having to program, model or animate!

Please note that in order to use AGFPRO Premium (DLC), you must first purchase AGFPRO.

KEY FEATURES:

AGFPRO v3.0 now Features Nine (9) Key Areas or Apps for Development that Include:
AGF Launch Pad

AGF World Editor

AGF Construct App

AGF Browser

AGF Packager

AGF Scene Loader

ARGP Player (Internal & External)

Platform Player (Internal & External)

FPS Player (External)
New v3.0 AGF Launch Pad:

This App replaces the AGF editor from the AGF icon in Steam

Launches all AGF Apps including the Editor from one toolbar

No need to go through the Editor to launch the Players
New v3.0 AGF World Editor Features:

Redesigned GUI in the Editor

Dropdown menu system

Collapsing, drag-able windows with easy to see icons

3x Speed increase for terrain sculpting

New Smoothing feature for the terrain sculpting has been added to give the user the ability to smooth and soften terrain on their maps

New X, Y, Z directional compass added to the Editor

Camera automatically changes the atmosphere when users are underwater vs. above water

Addition of "Build Time Clock" that is saved with each scene file every time users work, creating a standing time on how long each level takes to create

User-Friendly Project Creation Wizard

o Extensive library of pre-set themes for immediate level design

o Themes include lighting, atmosphere, terrain, vegetation, & water pre-defined

Intuitive User Interface with "Radial Menu" to expedite workflow

Drag and reorganize windows to customize UI

On & Off feature quickly hide menus

Advanced Terrain Creation System

Adjustable: terrain size, splat map & vegetation detail resolution

Supports terrains from 200 meters up to 200 meters down max

Terrains are now expanded to a maximum terrain of 4,000 meters square

3x Speed increase for terrain sculpting

10 levels of undo for terrain editing

Undo Vegetation, Painting and Sculpting independent of each other

Paint, Sculpt and Plant vegetation individually or simultaneously

Toggle: terrain visibility, painting, sculpting, planting

Sophisticated Brush Support

Extensive brush library with adjustable brush size, rotation, power, blend

Edit the entire Default Brush library for users preference

Project specific and default brushes independent of each other

Via the new integrated AGF Browser, users can now import their own original: Brushes, Terrain Textures, Terrain Vegetation Textures in PNG. Format

Newly added: Custom Images can be both loaded and removed for the Brushes – Terrain and Vegetation

Real Time Terrain Deformation and Painting System with Tri-Planar Texturing with Normal Maps

Toggle between tri-planar shader & simple

Intuitive Terrain "Snap to Grid Height" to set terrain

Numeric input and readout of terrain height at specific locations

Tri-Planar Shaders and Texturing

Shader automatically maps terrain inclines with user defined texture

Over 40 textures included with Normal Maps

Terrain Texture Color Tinting Feature

Change individual textures or batch

Change terrain textures quickly and update in real-time

Advanced Vegetation System

Adjustable vegetation density & distance, unlimited layers

Set vegetation min. width, height & color spectrum

Advanced Global Vegetation Editor

Globally change vegetation color saturation, value, size, minimum width & height, color spectrum

Fully featured lighting and atmosphere configuration allows quick real time and run-time customization

Customized Lighting System

Key, Fill, Back, and Ambient light sources

Set light colors, flares & shadow configurations

Extensive Lens Flares to “main” light in lighting rig (over 15)

Newly added Underwater Lighting system

Fog System

Global and simple fog with a variety of parameters: density, falloff, color and distance

Set fog haze, density, distance, color, height and falloff

Newly added Fog System

Skyboxes – Select skybox cube maps with the ability to apply rotation & tint

Beautiful water system with sliders for wave direction, speed, intensity, refraction/reflection color and foam properties

Geometry Brush System

Create unlimited sets of geometry brushes

Brushes function as an independent layer to edit

Set min/max scale range

Randomly rotate X, Y, Z coordinates

Align to Normal

Spray geometry from camera view direction

User-friendly file saving thumbnail generation for scenes when saved

Extensive Presets to quickly start scenes (48 included)

Create custom presets and share with friends

Independent Pre-Fab Mode to create complex collections of assets outside of your scene

Fully featured transformation tools include:

Select, Multiple-Select, Copy/Paste, Duplicate, Translate, Rotate & Scale

Intuitive Grid-Snapping and Collision Detection easily place objects in scene with new enhanced features that include:

On screen display of Grid Size

On screen display of Grid-Snap Setting

There are now reference numbers for both the X or Z Axis, the numbers change dynamically with the scale of the grid

Grid Reference Number Scaling and Display Settings can be defined by the user

New Construct App Feature:

Gone is the old prefab workspace and it has been moved into its very own App

Construct is where you go to create your own prefab assets from the always-expanding library of textures and assets (over 1,000+) that are available in the AGFPRO Warehouse

Users can launch Construct from the Launchpad or from the Editor

Use the “refresh assets” button to load prefabs into the Warehouse library

Construct allows users to import their own .OBJ files (objects or assets) as well as .PNG texture files

Load your own models, .OBJ files, directly into Construct – USERS NO LONGER HAVE TO IMPORT THEIR OWN ASSETS THROUGH UNITY PRO!!!!! This feature is included in AGFPRO and Premium.

Combine several .OBJ files and save them as a Prefab to be used in the World Editor

New AGF Browser (file browser)

This is a standalone browser that connects the AGF Apps together!

The new AGF Browser is designed to be the glue that is used to bring in users custom content. Now users are able to bring in their own Textures and Objects files into AGF creations without the necessity of using Unity Free or Unity Pro… This feature is HUGE as it empowers users the flexibility to create their own custom levels with any supported asset types they choose to bring in with the ability to take their scene files back into Unity to publish their own work

New AGF Packager

By popular demand – we have added this great feature… AGF DLC users are able to package their games easily and share with anyone! Just do the following:

1) Select the Game Type

2) Select the Project Folder

3) Select the Destination of the New Game onto User’s Machine

4) Give a Name to the Game

… And the AGF Packager does the rest… it’s really that easy! Best of all, friends do not need to own AGF to run the packaged game, nor do they need to have a Steam account. The Packaged Game is completely stand-alone, DRM FREE, and redistribution of users game(s) is encouraged. AGF Packager will make a game for the OS that it was packaged on. The AGF packaged games are NOT intended for resale. It’s about creating and sharing with all.

As an option, the Packager will automatically zip the game(s) package for easy distribution and no installation is required for the end user to play – no installers are necessary for friends to play – just unzip and have fun!

New AGF Scene Loader Features:

The AGF Scene Loader loads the AGF Scene Format into Unity Free and Unity Pro

Custom Images that are used on terrains now load into Unity with scene(s) created in AGF

Any locked assets in an AGF scene are no longer an issue… The AGF/Unity Scene Loader skips any assets that are not supposed to load automatically

Any OBJ files that are loaded into AGF will also be loaded into Unity Free and Pro

Action Role-Playing Game Player:

The ARGP Player provides users with player and camera controls that are genre specific for ARPG game creation

Using the Internal Player, creations can be played in real-time to play test map creations

The External Player allows users the ability to package and send their levels to others to play

Platform Player:

The Platform Player provides users with player and camera controls that are genre specific for Platform game level creation

The Internal Player allows users to immediately play and test their game maps in real-time

The External Player allows users the ability to package and send their levels to others to play

First-Person Shooter Player:

This Player provides the user with an FPS camera and controller, specific for FPS game level creation and play testing

The FPS Player can be used with the AGF Packager to package their game levels to share with others

This Player also supports Scene-Linking and allows users to share their AGF FPS game level creations with friends and link their maps together for endless gameplay!

FPS Weapon asset packs are also included
AGFPRO v3.0 PREMIUM

AGFPRO + PREMIUM ASSET Packager – users are able to package their assets in Unity Pro and use in the AGF tool-set

Batch Asset Processing

Automatic Icon Creation

Over 500 Source Art Assets and Samples are included for Premium users

MultiPlayer Co-op Development - up to 8 users at a time

Reflection tools
More Information on what AGFPRO is and what you can do with AGFPRO

Users are able to create game levels and maps using the software and also place characters (provided with the software) to play and explore their levels with multiple player style options (Action Role Playing, Platformer, FPS)

Just to be CLEAR – AGFPRO is NOT a game engine. It is literally made using the Unity game engine. AGFPRO is a real-time, RAPID Game Environment Development Toolkit and is made to be used in concert with Unity Free and Pro for level/map creation. – However, AGFPRO does NOT need Unity to run or create levels/maps.

The scene fi

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基本情報

発売日
2015年1月19日
価格
3,090円
価格区分
有料
開発元
Axis Game Factory LLC
販売元
Axis Game Factory LLC
対応OS
Windows / Mac / Linux
コンテンツ種別
DLC

対応言語

言語 対応 フル音声
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