GAME DETAIL
Orbital Intruder
Explore procedurally generated dead spaceships, complete dangerous contracts, collect loot, control doors and extraction, while an alien monster hunts and grows stronger.
このゲームについて
Steamの詳しい説明を読む
About the Game
Orbital Intruder is a real-time top-down tactical extraction game. Deploy onto procedurally generated derelict spaceships, complete dangerous contracts, collect valuable salvage, and escape alive while an alien organism aboard grows increasingly dangerous.
You work for Rookline Recovery, a battered salvage and rescue outfit that accepts jobs other crews refuse. Every contract sends you into a massive abandoned ship where the crew has vanished, power is unstable, and something living moves through the darkness.
Your objective is not to clear the ship. Complete the mission and extract.
Solo or With Friends
Each player controls one Rookline operative. Play alone or with friends as you explore corridors, interact with ship systems, collect salvage, complete the contract, and return to the extraction point before the situation becomes hopeless.
Play solo or cooperatively with friends
Control your operative in real time
Explore procedurally generated derelict spaceships from a top-down perspective
Complete the contract and return to extraction
Manage health, ammunition, tools, and collected salvage
Decide when to push deeper and when to leave
The Monster Is Always Aboard
Every mission contains an alien organism. It begins vulnerable, but it hunts, feeds, adapts, and becomes more dangerous as the mission progresses.
Light, noise, routes, and time all become part of your survival strategy. Turrets can help secure a direction, but no tool can make the ship permanently safe.
The monster hunts through corridors and dark areas and reacts to sources of noise
It becomes more dangerous as the mission progresses
It can force you to change your route, abandon salvage, or extract early
The longer you stay, the more dangerous every decision becomes
Routes and Risk
The ship itself is part of the confrontation. Corridors, rooms, power failures, locked sections, darkness, and alarms shape the conditions of every mission.
Additional salvage can be valuable, but searching for it costs time. Every extra minute gives the monster another opportunity to grow stronger and intercept you on the way back to extraction.
Use lights, turrets, and available tools to control space
Choose routes through dangerous sections of the ship
Track the monster’s position and your team’s condition
Decide when to continue searching and when to extract
Extraction Comes First
A mission is only successful if you escape. The contract, salvage, and survival are directly connected: you can take greater risks for a larger reward, but the derelict becomes more dangerous with every passing minute.
Every contract is a calculation of risk. Secure the objective and leave early, or push deeper for additional salvage while the situation around you continues to deteriorate.
Between Contracts
Between missions, you return to Rookline’s operations hub. It serves as the crew’s central point for regrouping and preparing for the next deployment.
Return to the operations hub after completing missions
Regroup with your crew between contracts
Prepare for the next deployment
A Dead Ship Is Never Empty
Ships do not become derelicts without a reason. Corporate reports call them accidents, contamination events, or reactor failures. Recovery crews have another name for them: Intruder events.
Board the ship. Find the objective. Take what you can. Get out alive.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
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