GAME DETAIL
Amadeus: A Riddle for Thee ~ Episode 1 ~ Waltz
Play as Amadeus, a young werewolf struggling to understand his condition, as he navigates a tale woven by Witches. In desperation, he sells his own memories for a notebook and a promise. A linear narrative Visual Novel + Adventure Game. Episode 1 of 5.
このゲームについて
Steamの詳しい説明を読む
"I offer a guarantee—an absolute guarantee—that the tomes will contain the truth on the curse that afflicts you."
Such is the Witch's promise. Is it worth the price she demands?
Can Amadeus discover the truth within the first tome's pages before the moon Aska rises this very night?
About
Play as Amadeus, a young werewolf struggling to understand his condition, as he navigates a tale woven by Witches. He is equal parts desperate and determined; determined to reclaim agency over his own self, while afflicted by a curse that steals it from him every time the greater moon draws full.
Amadeus: A Riddle for Thee is a narrative game heavily inspired by Umineko When They Cry thematically, and Professor Layton aesthetically.
There will be 5 episodes in total. Episode 1 ~ Waltz out now.
Features
A story about legacy and identity; layered with hints to a greater mystery yet to be unveiled
1-2 hours of linear, narrative-focused gameplay
9 interactive Point-and-Click scenes
12 pure Visual Novel scenes
Notebook mechanic to track hints as the story progresses
24 music tracks in a textured, melodic, dissonant, electro-acoustic soundtrack
6 tracks with dynamic layers
15 tracks with live instrumental performances by 5 musicians
Opening cinematic
All art physically hand-drawn in pencil and ink on paper
Flexible point-and-click control scheme:
Fully playable with keyboard only
Fully playable with mouse only
Space supported as click alternative when using mouse controls
Cursor icon changes to indicate player interactions
"Cycle through all interactibles" hotkey
Visual Novel QoL Features:
Toggle for auto-progressing text
Adjustable text appearance speed & auto-progression time between textboxes
Instant text appearance option
Backlog of previously-read text
Accessibility
Game includes a "glitch/flicker" effect in some scenes that cannot be toggled off.
Fonts cannot be adjusted or re-sized.
Supports manually scaling to any window size up to screen's native resolution.
Features discrete volume sliders for music, sound effects, and ambiences.
Fully playable using keyboard exclusively, mouse exclusively, or any desired combination of keyboard/mouse (including hover-and-spacebar)
Save anytime in the menu. No autosave.
No timed inputs or quick time events.
No audio-only cues.
Credits
Designed, Developed, Written, Composed, and Drawn by Leo "ArcanaXIX"
Musicians
Amadeus's Piano Performance - ENDYSIS
Winds (various) - Lucas Bere
Deal with a Witch (clarinet)
Dartmaure (clarinet)
Spellbound Mischief (flute)
End Credits (flute, whistle)
Marimba (Spellbound Mischief) - Jay Lee
Bassoon (Watchtower Interlude) - Quill Grant
Cello (various) - Leo "ArcanaXIX"
Mix Consultant - Sonia Mokhtari
Art & Narrative
Narrative Consultants - Ashlee Scheuerman, Frances Maples, Luke Tellson, Ageha Nacht
Solea Design Consultant - Alecya Mitchell
Proofreading - Ashlee Scheuerman
Programming
C# Consultants - Dan Mellot, Carlos Nieto
Marketing & Assets
Logo Design Consultant - Sarah Seward
Convention Table Assistant - Derek Allsup
Glitch Effect Shader - Tilman Schmidt
Playtesting
Playtesting - Derek, Joanna, Luke, Aaron, Ashlee, Nathalie, Ageha
Playtesting (original prototype) - Alex, Lucas, Skipper, Nathalie, Taylor, Dan
スクリーンショット
評価・レビュー
全体レビュー 好評 好評率 100.00% / 20件 取得:2026年7月23日 04:42
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月19日 08:48(38日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。