PlayMEX
我愛師大附中HSNUの作品画像

GAME DETAIL

我愛師大附中HSNU

種別:ゲーム 発売日:2024年2月23日 日本語対応未確認
無料
Steamレビュー 好評 95.1% 41件

This is an online game about the scene of the High School Affiliated to the Normal University. If you meet a classmate of the Middle School Affiliated to the Normal University in the scene, remember to say hello.

このゲームについて

Steamの詳しい説明を読む

Please note: To ensure the best experience, please download the latest version, "HSNU Academy 79th Anniversary Edition," as it features significant performance improvements. Please avoid the older versions due to known performance issues.
New Updates:
Performance Optimization: Significant enhancements to scenes and programming code. Frame rates on laptops equipped with RTX 3070 graphics cards have increased from 25 FPS to 140 FPS, greatly reducing lag.

New Story Mode: A narrative-driven experience requiring approximately one hour to complete, featuring multiple endings. (Please refer to the guide located below the game description for walkthroughs).

New Skills: Added 3 new combat skills (including Dash and Rapid Clear) for faster enemy elimination.

HSNU Exclusive Chat Room: A dedicated communication space for the HSNU community.

Save & Load System: Fully functional progress tracking and save files.

(For an optimal gaming experience, please download the updated version: HSNU Academy 79th Anniversary Edition.)

-----------------------------------------------------------------------------------------------

I love the High School Affiliated to Normal University:

This is an online connection game,
In this game, you will control a character who can randomly visit scenes in the High School Affiliated to Normal University.
You can upgrade by defeating monsters, and they will be reborn at fixed points.
You can use the A.D.W.S on the keyboard to move, the left mouse button to attack with swords, and the right mouse button to attack with spells.
If you are a classmate or graduate of the High School Affiliated to Normal University, it is recommended that you enter your class number.


The latest update is as follows (03/09)
1. There are 9 main types of monsters, each monster has 4-5 color versions, and the maximum level of the monster is 200.
2. Starting from level 1, a character will gain 100 points and gold coins. These 100 points will determine your initial game experience.
3. The character's death will count down and reborn. As the level increases, the countdown time may be as long as 30 seconds or 60 seconds.
4. Reach the specified level within the time, and a piece of super high-level equipment will be randomly distributed, and the cycle will be repeated 10 times in total.

feature:
- Nostalgic school song music
- Featured and realistic modeling
- Online interactive games

About the origin of game development:
This is an online game about the scene of the High School Affiliated to Normal University,
The developer is a mathematics teacher at the Central China Normal University. He became interested in making games because he was a student in the Department of Digital Media.
I taught myself blender and unity for more than a year and spent another whole year building the campus scene of the attached middle school.
Currently, I have used this work to get admitted to the Graduate School of Digital Media Design Department of Yunlin University of Science and Technology.

My C# programming ability is relatively weak, so if I encounter a bug, it will take several weeks to resolve it. Please forgive me.
This game is free. I have paid the annual server fee of 4,000 yuan. Up to 100 people can be online at the same time.

Modeling:
The first one to model was the central part of the country, so it was the most detailed but the technique was the roughest.
Each of the subsequent buildings takes about half a month to complete, and may be different from some of the current conditions. We will slowly correct them when time allows.

Game update goals:
1. Currently, only minor updates can be made before the start of school in September.
Because I need to make a place-creating intelligent design-type game (introducing Zhongxing New Village), and use the work to find a mentor.
It will mainly be made into a mobile game, and a copy will also be placed on Steam.

2. Update the target later and release it around the end of the year or the new year.
The current attack modes are only slashing and spells, but the attack explosion range and spell explosion range can be increased.
In the new year, many other optional auxiliary skills or passive skills will be added, and skill points will be obtained with specific tasks attached.
From time to time, there will be monsters in the playground that exceed the player's level, and you need to cooperate to defeat them to get rewards.
At present, player attacks against players are ineffective, but as you go to the basement, the further away from the ground, the lower the player's damage reduction will be.
Start making some easter eggs in corners of the campus to surprise everyone.

common problem:
1. Why can’t the mouse move the game perspective.
I spent a month on this problem, but the discomfort caused by the game lens violently hitting surrounding objects (especially going up and down stairs) was too strong.
After adding some code, the improvement is limited, so it is currently on hold. However, I personally hope that I can use the mouse to move the perspective.
If you have some ideas or suggestions, we can discuss them with each other, thank you.

2. The computer is stuck when playing games.
When making the modeling, 2K quality images were used, so it was found that it was very time-consuming in accumulation, so as to reduce the number of points and faces for modeling.
The code may use too many loops for timing, but I don’t know how to deal with advanced C# methods. I am learning.
It is recommended to use a graphics card of 1070 or 2060 or 3050 or above

sponsor:
If you want to sponsor a little bit of the tuition for graduate school for the next two years and the cost of the high-speed train to Yunlin every week, there is a small QR code at the end of the left hand corner of the map that can help me. Thank you.

STEAM USER TAGS

ユーザータグ

評価・レビュー

全体レビュー 好評 好評率 95.12% / 41件 取得:2026年9月16日 18:16

プレイ時間の目安 約32分 Steamの好評レビュー40件から推定 信頼度:標準

ATTENTION

注目度メトリクス

現在プレイヤー数 0人 最終観測:2026年8月19日 21:09(36日経過)
Steamフォロワー数 未集計 最終観測:未集計

プレイヤー推移

データ蓄積中 24時間平均

選択した期間に観測データはありません。

Steamフォロワー推移

2件以上で集計 直近7日

選択した期間に観測データはありません。

プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。

発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。

指標 現在値 観測状況
現在プレイヤー数 0人 最終観測:2026年8月19日 21:09(36日経過)
24時間ピーク データ蓄積中 履歴あり・更新待ち・直近7日 0件
Steamフォロワー数 未集計 最終観測:未集計
7日フォロワー増加 2件以上で集計 未集計・直近7日 0件

PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。

ジャンル・機能

ジャンル

機能カテゴリ

オンラインPvPファミリーシェアリング

注目ポイント

更新あり 直近14日以内にSteamストア更新

ゲームライフログ

所有ゲームとして同期されると、 このゲームの記録を残せます。

基本情報

発売日
2024年2月23日
価格
無料
価格区分
無料
開発元
師大附中小員工、雲科兔包人
販売元
師大附中小員工、雲科兔包人
対応OS
Windows
コンテンツ種別
ゲーム

対応言語

言語 対応 フル音声
日本語 — —
中国語(繁体字) ○ ○

Steamの保存済み情報から 2言語を確認できます。

自分の実績進捗

未同期

Steamでログインすると、このゲームの実績解除率や 最近解除した実績を表示できます。

Steamでログイン

あなたのゲーム情報

Steamでログインすると、所有状況、プレイ時間、 ライフログを表示できます。

トップからSteamログイン

STEAM USER TAGS

我愛師大附中HSNUのユーザータグ

変更内容が保存されていません

このまま移動すると、入力した内容が失われます。