GAME DETAIL
Worst Coach in the World Part I
Ready to leave skating forever, Valentina starts her first job at a resort, only to be reassigned as its rink manager.
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This lighthearted visual novel follows Valentina, a former competitive skater who leaves her skating life behind for an office job far, far away from home. Little is she prepared to end up managing a rundown resort in rural Ukraine, let alone one which has a skating rink at the heart of its shopping mall.
Fate takes an unexpected turn when a freak accident thrusts Valentina and the resort into viral sensations. With the resort's newfound popularity, Valentina must now work tirelessly to transform the derelict and slightly haunted mall into a proper holiday destination.
At the same time, she is reluctantly tasked with managing the once-deserted ice skating rink and keep its skaters under control.
Linear storyline, 3-hour read.
Anatomically correct figure skating positions.
As a severely handicapped sufferer of spinal cord injury (C5-7), my fingers are extremely weak and twitchy, so I sincerely hope you can forgive my use of AI-assisted art in this solo project.
Hi there, my name is Mark Leung. You may know me as the creator of College Saga.
In June 2021, I fell and broke my neck while training my backflip. Immediately, I lost sensation and control below my chest and could hardly move my fingers. Such was spinal cord injury, a cruel and utterly humiliating condition with no cure as of today. To make things worse, I developed a life-threatening bedsore in the ICU in my lower back, which took 2 major surgeries to 'dig out' and fill with surrounding flesh, and months of daily treatments.
After a year of spitting into cough-assist machines and staring at hospital ceilings, I was discharged, having regained nearly no control of my body. I continue to deal with sensitivity to cold, persistent lower back pain, and the daily struggle of dizziness and low blood pressure that takes me up to 2 hours to gradually rise out of bed. Having minimal control with my core, I am always at risk of tipping sideways or forward unless I keep an arm on my wheelchair. With weak fingers, I can't click normal mouses or move around on my wheelchair. I am now 30% of my former self carrying a load of dead weight. I literally can't even steal candy from my own baby.
Being trapped in this body 24/7 has taken a significant toll on my mental health. I have never experienced such an overwhelming and profound sense of shame and loneliness. Knowing about my creative past, my doctor advised me to create once again as a means to prevent myself from spiraling into depression. A form of escapism, if you will. So here is what the doctor ordered: a fun, lighthearted visual novel inspired by 22 years of figure skating.
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 100.00% / 5件 取得:2026年7月22日 19:34
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月18日 08:18(39日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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