GAME DETAIL
Sounds of War
SOUNDS OF WAR is a fast-paced multiplayer FPS focused on clean gunfights, teamplay, and progression. Play Casual or Competitive, dominate in multiple game modes, and develop your Operator through levels, ranks, and customizable loadouts.
このゲームについて
Steamの詳しい説明を読む
A fast-paced multiplayer FPS for players who want direct action and competitive teamplay.
SOUNDS OF WAR combines precise gunplay, fast movement, and tactical decision-making in a modern online shooter experience.
Whether you're jumping into a quick casual match or pushing through a focused ranked session, every lobby is designed for speed, readability, and clear gunfights.
Core Gameplay
In SOUNDS OF WAR, clean aim, strong positioning, and timing under pressure make the difference.
Engage in intense matchups with defined roles, quick reaction windows, and a high skill ceiling.
Every fight is designed to feel direct, fair, and fully controllable.
Game Modes
Free For All – Everyone against everyone. Pure aim, movement, and map control.
Team Deathmatch – Classic team-based firefights where every elimination counts.
Capture The Flag – Steal the enemy flag while defending your own.
Domination – Control and hold multiple objectives across the map to earn points.
Search & Destroy – Tactical round-based gameplay. Plant or defuse the bomb and win under pressure.
Casual + Competitive
Casual – Jump in quickly, test weapons, and progress at your own pace.
Competitive – Higher intensity with a clear focus on teamwork and consistent performance.
Separate progression elements provide long-term motivation.
Progression & Customization
Level and rank system for long-term progression.
Weapon loadouts supporting different playstyles.
Cosmetic content such as banners and visual customization.
Continuous balance and gameplay improvements.
Party & Match Flow
Play solo or with your squad.
The party system is designed for smooth matchmaking and stable session transitions so groups can stay together across matches.
Competitive Access
The Competitive / Ranked mode may be tied to the DLC Premier-Status.
During selected events, Ranked may be temporarily unlocked for all players.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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