GAME DETAIL
Core Of War
Core of War delivers a customizable battlefield in FPS, TPS, or RTS. Control sea, land, air, and space units, including Titan mechs. Customize with skills, gunsmithing, vehicle assembly, maps, and modes. Fight future wars, modern combat, or past eras. Unleash your creativity. Endless possibilities.
このゲームについて
Steamの詳しい説明を読む
[Note: This page is currently open solely for wishlist purposes. All content shown is temporary and will be reworked in the future.The current game screenshots are from the program testing stage. The art effects are for reference only and there is a significant difference from the official game effect. Please refer to the actual effect of the official version.]
[This Steam store page will be further improved as game development progresses. Specific gameplay details for each game mode will be announced later. This game is developed by a solo indie developer.]
Core of War features a highly customizable battlefield as its core highlight, playable in first-person, third-person, and RTS modes. A wide variety of unit types are available for you to command across sea, land, air, and space, including but not limited to infantry, Titan robots, tanks, armored vehicles, hover vehicles, mechs, helicopters, fighter jets, VTOL aircraft, naval warships, and large spacecraft. You can use the various units, maps, game modes, and customization options provided to craft your very own battlefield. Here you can experience futuristic warfare, modern combat, or even battles from earlier eras.
The game features traditional Conquest mode and Defense mode with full custom configuration support, with more game modes to be added in the future. It supports a standard battlefield player count of 20 vs 20, but also offers any match size from as small as 1 vs 1 up to a maximum of 64 vs 64. [depending on your computer's performance]
The game is built from the ground up primarily as a first-person shooter, but it offers much more than that. In addition to the first-person perspective, you can also switch to third-person view and an RTS command mode at any time, seamlessly transitioning between all three. The RTS mode can also serve as a bridge, allowing you to directly jump into any unit on the battlefield and take manual control, or command other units from a strategic overhead perspective. These features are designed to cater to a wide variety of player preferences and playstyles.
The game also includes a character skill system, a gunsmithing system, and a vehicle DIY assembly system, allowing you to personalize your characters and equipment for enhanced fun and replayability.
Additionally, there is a companion DIY configuration save system along with an enable and disable system for these profiles. You can save every weapon, character, or vehicle you have assembled. Through this comprehensive customization system, you can even design the entire game's balance framework, define opposing factions, and adjust gameplay to your liking.
[For example, by using the DIY system to disable all units except tanks, the game becomes a pure tank versus tank experience. And with the enable and disable system, you can decide which specific tanks each side can use. By the same logic, the game can be transformed into an air combat game, a naval battle game, a mech versus mech game, or a large-scale combined arms battlefield with all unit types mixed together. Of course, these are just the tip of the iceberg. Countless more possibilities await your discovery.]
As a single-player game, AI combat capability is also a major focus of our development. In the game, AI can react dynamically to unexpected battlefield situations, potentially catching unprepared players off guard.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。