GAME DETAIL
万剑之残破修仙界
"The Broken Cultivation World of Ten Thousand Swords" is a portrait‑mode wuxia single‑player game from an indie developer. Featuring gorgeous combat visuals, its idle‑style gameplay focuses on item gathering. Every idle grind prepares for thrilling high‑damage bursts in turn‑based xianxia battles.
このゲームについて
Steamの詳しい説明を読む
Game English Translation
This is a solo-developed pure idle single-player game. The core of the idle mechanics focuses on the process of item acquisition, while the combat segment vividly showcases the stunning battle effects of every attack and skill.
Combat System
Combat adopts a 1V1 turn-based format, centered on 6 core traits and supported by 5 attributes.
Combat Traits: Critical Strike, Combo Attack, Counterattack, Lifesteal, Stun, Dodge
Combat Attributes: Wind, Thunder, Fire, Poison, Water
Different combinations of traits and attributes unlock diverse combat effects.
Unlike traditional idle games that prioritize combat-oriented idling, all items in this game can be obtained automatically through idling—only the combat process cannot be continuously idled. The system places great emphasis on the visual presentation of every combat effect; every effort you invest in character growth will be clearly reflected in tangible, subtle improvements during battles.
There are two types of combat gameplay:
Tower Climbing: The higher the tower floor you reach, the more lucrative the items you can obtain after unlocking the Meditation function on the corresponding map.
Challenging Powerful NPCs: Successfully defeating them grants direct access to ultra-rare mysterious items, enabling a qualitative leap in combat power.
Game Characters
The game offers 10 playable characters.
Each character features a unique appearance and exclusive basic trait bonuses.
Equipment System
The gameplay revolves around pure idling, with all equipment acquired through a "box-opening" mechanism: Activate the one-click auto-function, and the game will automatically equip gear and decompose redundant equipment—no manual operation required.
Equipment Rarity Tiers (7 tiers, from highest to lowest): Heavenly, Earthly, Profound, Yellow, Upper, Middle, Lower. Higher rarity provides more substantial attribute bonuses.
Core Equipment Attributes: Attack Power, Defense, Health Points (HP), Agility.
Additional Random Attributes: Critical Strike Chance, Counterattack Chance, Lifesteal Chance, Dodge Chance, Stun Chance, Combo Chance.
Resistance Attributes: Critical Strike Resistance, Counterattack Resistance, Lifesteal Resistance, Dodge Resistance, Stun Resistance, Combo Resistance.
The equipment system only enhances basic physical output and trait trigger probabilities.
Spiritual Core System
The Spiritual Core System is a supplementary gameplay to the Equipment System, corresponding to the five combat attributes (Wind, Thunder, Fire, Poison, Water).
Spiritual Cores function like a "doppelgänger" mechanism and can be upgraded to unlock new skills: Each attribute's Spiritual Core is equipped with 3 passive skills and 1 Rage Active Skill.
Identity System
The Identity System complements the Spiritual Core System, providing attribute-less damage bonuses to the five core attributes (Wind, Thunder, Fire, Poison, Water).
It includes Refining and Cultivation gameplay, along with minor enhancements to basic physical attributes.
Other Gameplay
Equipment Enhancement & Refinement
Enhancement: Consumes items to boost equipment's basic attributes.
Refinement: Consumes items to increase equipment's trait trigger probabilities.
Note: Enhancement and Refinement effects are bound to equipment slots—levels will not reset when replacing gear.
Star Disk
All directly usable items can be crafted via Star Disk recipes. The entire crafting process is fully automated through idling, with no manual intervention needed.
Workshop
Silver, along with Metal, Wood, Water, Fire, and Earth materials obtained during idling, can be used as currency to exchange for desired items in the Workshop.
Main City
Serving as the core hub of the game world, the Main City is a key venue for plot development and future content expansions.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。