GAME DETAIL
Eternal Knight™
A Souls-like, player vs. environment medieval, survival horror game with a high level of difficulty, a world and creatures set in dark fantasy, and a story told through environmental storytelling. Players use medieval weapons and magic to stop a powerful monarch fallen into madness.
このゲームについて
Steamの詳しい説明を読む
Eternal Knight is a player vs. environment survival horror game based in a fictional medieval universe where players use daggers, swords, shields, bows, and magic to progress through a variety of aggressive and challenging dark fantasy enemies. The world of Eternal Knight is vast and consists of many unique environments including castles, dungeons, forests, jungles, marshlands, fortresses, ruins, sewers, towns, and villages all connected together in a Metroid-Vania style of layout. The combat in Eternal Knight has a high level of difficulty, the world and creatures within are set in dark fantasy, and the story is told almost entirely through the use of environmental storytelling.
The game focuses on exploration, RPG character upgrades, and challenging enemies with many secrets and optional areas allowing players to choose how long they stay in an area before progressing. The world, game mechanics, and enemy AI have all been designed around the different types of magic spells players can acquire. There are three categories of spells including offensive, defensive, and support allowing the player many different options on how to attack and defend against these enemies and in exploring the environment.
The following are some notable ways that Eternal Knight differs from the standard Souls-like genre: player vs environment focus allowing for offline exploration at your own pace, players receive more pronounced increases to stats when upgrading their character, death and combat mechanics designed to be less punishing to players, enhanced re-playability with a new style of New Game Plus, and greater dependence on magic allowing players to rely on ranged combat in all encounters.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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