GAME DETAIL
Grasp of Dread
Grasp Of Dread is an asymmetrical multiplayer horror game where one player takes on the role of a monster from another world and tries to escape, while the other four players are monster hunters who seek to deal with the undead as soon as possible.
このゲームについて
Steamの詳しい説明を読む
Grasp Of Dread is an asymmetrical horror multiplayer in a (4 vs. 1) mode where one player takes on the role of a monster from another world and the other four players are the monster hunters.
The hunters' goals are to rally and destroy the monster before it gets out.
Goals of the monster - Survive and destroy the hunters at all costs.Phases
A game session consists of phases during which players have different goals and conditions for accomplishing them.
The hunters' goal in phase one is to make the monster mortal. Yes yes, during the first phase the monster is immortal and can scare and taunt the hunters without restrictions.
[The goal of the hunters in the second phase[/b] is to kill the monster using cold and firearms. At the same time stay alive (ideally).
The goal of the monster in phase one is to be the game director, make the hunters shiver with fear, aim to separate team members and destroy them before they find you.
The monster's goal in phase two is to kill the players and get out of the location. Beware, they have weapons and are very angry.Key Features:
Immersive Effect: Realistic graphics and sounds, and a minimal user interface provide a fully immersive experience that will keep you engaged.
Unique Monsters: Fight more than 10 types of monsters, each with unique traits, personalities and abilities, making each game session unique and exciting.
Insanity: Don't let your fears take over or the monster will come after you.
Game Modes: Various challenges and additional missions will not make you bored.
Phases: The game consists of two phases, in one you are the victim, in the other - the hunter. Will you be able to avenge the damage done?
Teamwork: Look for clues, strip the monster of immortality work as a team to achieve success.
Asymmetrical Gameplay: Be in the skin of the monster and make human players nervous. Come up with elaborate ways to scare the others.
Gamemastering:The monster is given power and the ability to influence gameplay. Will you be able to maintain superiority over the humans?
Smart Devices: We suggest diving headfirst into the game. Interact with the world around you through smart speakers. The voice from it will tell you where a key item is hiding, alert you in case of danger. The lighting effects will make you shudder in the presence of a monster.
What time is it: Each hunter has a watch present, where you can find out the current state of health, pulse rate and even the temperature in the room. That's not all. Now you will be able to see all of this information on your watch. Your watch reads your heart rate and transmits the information to the game, so that the monster can scare you even more effectively.
Oh yeah, unfortunately you can't recognize the time on it...
CAUTION: PHOTOSENSITIVITY / EPILEPTIC SEIZURES - BE SURE TO READ BEFORE PLAYING
A very small percentage of people may experience epileptic seizures or loss of consciousness when exposed to flashing lights or light flashes. These people, including those who have never had seizures or epilepsy before, may experience epileptic symptoms or a seizure while playing a video game. If you or any of your relatives have experienced epileptic seizures or convulsions of any kind, consult a physician before playing any video game.
IMMEDIATELY STOP playing and consult a physician if you or your child experiences any of the following symptoms: dizziness, vision changes, eye or muscle twitching, involuntary movements, loss of consciousness, disorientation, or seizures. Parents have a responsibility to watch their children or ask them about the onset of symptoms.
You can reduce the risk of photosensitive epileptic seizures by taking the following precautions: sit farther away from the screen, use a smaller screen, play in a well-lit room, do not play if you are tired or want to sleep.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 160人 | 最終観測:2026年9月9日 19:19(17日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。