GAME DETAIL
Order of Renewal
Order of Renewal is a multiplayer fantasy indie RPG game with co-op and PvP. Detailed combat system with realistic swordsmanship, physical interaction, unusual, and fresh mechanics will require tactics and skill in every battle.
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Chronicles of The Lands
Fog descends, plunging large areas into darkness for years, the sun is shining no brighter than the moon at night. Cold and poor harvest set in, causing starvation, disease, and mass pestilence. Man-eating animals and mythical creatures appear. Robbery and lawlessness reign. The migration of peoples begins, accompanied by many wars for survival.
World of The Regiment
The heroes of the game will have to find their way in this new world. To unite people and lead them to prosperity, to bring order to the lands or vice versa - to plunge them into more chaos. And if the gods are angry, you should run to the lands untouched by darkness or you should seek answers to the reasons for their disgrace. So, armed with myths and legends, daredevils set out on a difficult journey to gain great power that can to overcome the spreading evil...
Battle
The weapon and shield in your hands can take many positions. Where they are physically placed is where they physically protect you. Your weapons may bounce off your opponent's blade and armor, get stuck in his body, or cling to his equipment. React to your opponent's actions and unexpected weapon bounces. Break and melt your opponent's defenses, but don't let them break yours. Characters with magical powers will further diversify their tactics of victory by using not only destruction, but also, for example: creating shields and weapons in space. Inflicting damage to different parts of the body and organs affects the creatures condition and abilities differently. And the principles of the elemental's body structure will be completely different from human, take this into account in battles.
4 years of solo prototyping, then 3.5 years of production by a small indie team... And now Order of Renewal is getting ready to launch mass tests and early access.
It will feature:
- A physics-based multiplayer combat system that is the most elaborate part of the game. The real feeling of sword and shield in your hands, full control.
- A procedurally generated story system develops scenarios in a session-based cooperative PvPvE mode. Characters' objectives on the map are asymmetrical, depending on their situation in the current scenario and the player's choices. The world of the game and its events will unfold gradually. And it won't be easy to corner your opponent and win, because he may have a powerful patron - another player!
- The duration of the game session is 10-30 minutes or more, according to the player's interest in a fun short match or a game with a longer immersion.
We regularly add new features from prototypes and fix old ones:
- Detailed damage system and creatures body structure.
- Shooting and magic.
- Movement and stealth.
- Inventory and gear system.
- Monsters skilled in swordsmanship and traps with mechanisms to activate/deactivate them.
- Game maps with procedural generation.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 188人 | 最終観測:2026年9月10日 18:22(14日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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