GAME DETAIL
Companions of Victory!
You are Locked-in with a 50 Player Platoon - No man Left Behind. You Fight Together, You Die Together, You Respawn Together. The Team Proximity System is the Foundation for Communication, Coordination and Real Teamwork. Drive, Build, Destroy, Heal, Strategize, Call Airstrikes, Fight for Victory.
このゲームについて
Steamの詳しい説明を読む
YOU ARE LOCKED IN WITH 50 PLAYER PLATOON!
The "Team Proximity System" anchors everyone to the Commander - So you move together as one Massive, Team Oriented Unit. This creates Explosive Platoon vs Platoon Battles. Now Medics are always with you ready to Heal. Squad Leaders ready to Call out Enemy Positions. Engineers ready to Build. Finally a system built for True Communication and Coordination.
MOVE AS ONE - PREPARE YOUR INVENTORY!
Load up your APC with Rockets, Machine Guns, Food, Water, Ammo, Medical Supplies and more for the road ahead.
CONSTRUCT DEFENSIVE FIGHTING POSITIONS!
Build defensive objects, mortar and machine gun nests to maximize your firepower on the field.
OPEN FIRE AND SUPPRESS THE ENEMY!
Spot the enemy and order a volley of fire, creating a blistering suppressing fire effect on the enemy.
PROVIDE CRITICAL MEDICAL SUPPORT UNDER ENEMY FIRE!
Injured players will need a variety of medical tools including Morphine, IV drip, Cavity Packing, Surgical Forceps and Antibiotic Syringes.
RELAY ENEMY COORDINATES FOR HEAVY FIRE SUPPORT!
Locate enemy positions and yell target coordinates to the Radio Operator to call in Artillery and Air Support.
PERFORM FIELD REPAIRS ON DAMAGED EQUIPMENT!
Use a variety of tools to repair or construct vehicles and objectives. Including Socket Wrench, Welder, Needle Nose, Hammer and Adjustable Wrench.
RANDOMLY GENERATED BATTLEFIELD EVERY MATCH!
Never play the same map again. Spawn into a brand new procedurally generated battlefield every time.
ATTACK UNDER NIGHTFALL WITH A FULL DAY NIGHT CYCLE!
Use the night to your advantage. Mount a surprise attack on the enemy or rebuild and plan an attack for the day ahead.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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