GAME DETAIL
Restore, Reflect, Retry
You've played this game before. It's a haunted game about a haunted game. You may not remember, but the game remembers you. I remember you.
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You've played this game before. It's a haunted game about a haunted game. You may not remember, but the game remembers you. I remember you.
Restore, Reflect, Retry is an interactive horror novel by Natalia Theodoridou. It's entirely text-based, 90,000 words and hundreds of choices, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.
Nebula Award Finalist for Best Game Writing in the 60th Annual Nebula Awards!
None of you remember who first found the game: the black rectangular box with the small screen on which instructions appear. Of course it piqued your interest: this is the 1990s, after all; and there isn’t much for teenagers to do in your small town. Your friends were intrigued; you were intrigued. So you started to play. And play. And play.
What does it matter if nobody remembers exactly how you discovered the game, or if the story changes, ever so slightly, each time you tell it? Or if [i]you[/i] change, ever so slightly, every time you emerge into the real world once more?
All that matters is that you keep playing. The game needs its flesh.
Nebula Award Finalist for Best Game Writing in the 60th Annual Nebula Awards
Play as male, female, or nonbinary; gay, straight, or bi.
Travel through the world as a visionary artist, a strategic gamer, or a thoughtful book lover.
Befriend a ghost; become a ghost; consume a ghost.
Save your friends from the game within a game—if you can.
Explore pixelated alternate realities to solve the mystery of the game’s origin, and contemplate the deeper truths of this reality.
Befriend the being behind the screen—or try to destroy the game that you are playing, and hope that it doesn’t fight back.
Come in, Player. I'm waiting.
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 100.00% / 5件 取得:2026年7月21日 20:16
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月19日 22:58(38日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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