GAME DETAIL
Fate of the Guild
Build and command a living fantasy guild where every member is a person. Send them to work, explore, or face danger—but every absence costs precious hands, skills, and time back home.
このゲームについて
Steamの詳しい説明を読む
Who can you spare—and for how long?
In Fate of the Guild, you do not control a single hero. You lead the guild that gives every
hero a home, a purpose, and a reason to return.
Your headquarters is a living place. Members cross the courtyard, carry supplies, build walls,
forge equipment, study, hunt, rest, and prepare for whatever the world sends next. Every order
takes a real person away from something else.
Build a headquarters that works
Place and improve the buildings your guild needs. Distance matters: resources are carried through
the courtyard, workshops depend on storage, darkness stops unlit work, and defenses only protect
you when they are ready before danger arrives.
Every member matters
Your guild is a small roster of individuals, not a disposable crowd. Members have their own
appearance, traits, energy, equipment, capabilities, and personal history. The best person for a
mission may also be the worker, scholar, hunter, or defender you cannot afford to lose today.
Absence is the real cost
Missions, crises, travel, injuries, and exhaustion all consume time. Before sending a team away,
weigh what they can achieve against what will stop, weaken, or remain undefended at home.
Explore a world that moves with you
Reveal a fantasy world of roads, regions, settlements, and dangerous places. Travel takes days on
the same clock that drives work and events at headquarters. Distance is never free.
Write the guild's chronicle
Choices, failures, injuries, deaths, discoveries, and victories become the history of your guild.
You are not assembling the perfect party—you are deciding which people can be absent when every
pair of hands already has a purpose.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 6人 | 最終観測:2026年10月21日 00:25(14日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
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