GAME DETAIL
Onikira - Demon Killer
Onikira is a 2D side scrolling beat ‘em up set in a fantasy feudal Japan where the player takes on the role of a samurai fighting to prevent the forces of the Japanese underworld from breaking through into the world of the living.
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Developed by Irish-based indie, Digital Furnace Games, Onikira: Demon Killer is an awesome side-scrolling, 2D beat’em-up set in fantasy feudal Japan. As Yamazaki Jiro, a lone samurai, players battle to prevent the forces of the Japanese underworld, Yomi, from consuming the land of the living.
Onikira: Demon Killer blends together complex deep fighting mechanics usually found in traditional 3D beat-em’ups, like Ninja Gaiden or Bayonetta and merges them with classic 2D platform-game mechanics. Onikira’s expressive fighting system enables players to engage in whichever way suits them best. Some players will prefer to go toe-to toe with heavy weapons and mash buttons while others will opt for a ranged game style, avoiding heavy melee encounters. Try launching an enemy into the air, wall jumping to position yourself above them then Katana Slaming them into the ground. Switch weapons to the Naginata and use the Naginata Lift and air dash moves to stay in the air and off crumbling platforms, while pulling enemies up to you to be dispatched in mid-air. Whip out your grappling hook to grapple between platforms, across chasms or fiery pits, all the while fending off enemies.
Onikira: Demon Killer boasts seven challenging areas and players can express themselves with over forty uber-cool moves, using four devastating weapons. Each level is littered with foul demons that players must dispatch back to the underworld and players must also face two mini-bosses and two epic mega bosses. Every level is crammed full of environmental aids to help the player in combat encounters. Slice the support pillars off a building and watch it crush your enemies as it collapses, or use your moves to fling enemies into spikes, pits, or the path of moving deadly objects. Be careful though, as dropping a building on your own head is known to cause sadness!
Unique high-level combat – Onikira mixes 2D platform game elements into the combat system to make something special. Moving platforms, wall jumping, wall running and grappling all serve to make for dynamic and emergent combat encounters.
Seven Areas – the narrative unfolds over highly polished and gorgeous hand-painted levels featuring rain drenched villages, destroyed opulent cities, mountaintop locations and an erupting volcano.
Master unique weapons – Each weapon - sword, tetsubo, naginata or arm blades - has multiple unlockable moves which can result in massive combo chains when moves are strung together. Combo chains turn directly into score multipliers.
Responsive and Expressive Combat System – players are rewarded for strategic and skill-based fighting. Play flows naturally from move to move, allowing the player to create new combos that haven’t been designed explicitly by the developers.
Soul Shop – souls are the currency of Onikira. Use them to revive your health and trade them. At certain points inside each level, the player will find rifts into Yomi where benevolent spirits will trade moves for collected souls.
Challenge Arenas – players complete combat related challenges and improve their score and skill to gain achievements. The arenas are fully integrated into Steam’s online leaderboards.
Specific enemy types – with their own unique vulnerabilities, every enemy emphasises a particular fighting style, like a floating, possessed Mempo mask that encourages the use of air game or a monstrously twisted high-ranking samurai, where hit and run tactics are the best way to stay alive.
スクリーンショット
評価・レビュー
全体レビュー やや不評 好評率 38.89% / 378件 取得:2026年9月20日 23:27
日本語レビュー レビュー不足または未評価 好評率 28.57% / 7件 取得:2026年9月20日 23:27
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 1人 | 最終観測:2026年7月24日 22:36(62日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 2,785人 | 最終観測:2026年8月1日 10:50(54日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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