GAME DETAIL
Refugees: Shelter
Players assume the role of ordinary civilians in a war, collecting, building, and producing in the game to survive and help other refugees in the shelter endure until peace arrives. During the gathering process, you will face not only thugs but also deserters and mercenaries...
このゲームについて
Steamの詳しい説明を読む
Game Play
Collect all the materials that can be used for survival, and build a workbench that can produce sustainable materials. You can choose to help other refugees to tide over the difficulties, or keep the materials for yourself to ensure your own safety.
You can use different equipment, such as bulletproof vests and helmets to enhance your character's defense capabilities.
Get through times of material scarcity by producing and manufacturing daily necessities.
On rainy days, the hearing of hostile NPCs will decrease, but the player's physical strength will decrease faster when outdoors, which usually happens in summer.
When there is snow on the ground, the footsteps of the player outdoors will increase (which means that hostile NPCs can hear your footsteps more easily), and the player's physical strength will decrease faster, which is a more difficult weather situation.
In general, the player has only one goal, which is to survive until the day when peace (truce) comes. The player can choose to help other refugees or not.
The player can even fight other refugees to get supplies.
In the first version, there will only be one character for players to choose from. But I did consider adding different characters, for example, a character with a doctor background will recover from injuries faster, a security guard will have longer lasting stamina, etc.
If new characters are added in subsequent versions, my plan is to update them for free.
Story Background
A premeditated war broke out overnight, accompanied by deafening explosions and raging fires. The once bustling city was instantly plunged into panic and chaos, its former tranquility shattered and replaced by cries of terror and the wreckage of buildings.
Before this war, no one believed that this political struggle would ultimately lead to armed conflict. People's confidence in peace caught them off guard, and many had no time to escape, hurriedly taking refuge in bomb shelters, praying to survive this disaster. These bomb shelters, built 80 years ago, have witnessed the changes of history and now once again serve as sanctuaries for people.
About me
Hello, everyone. This game is a Solo-Indie Game. It has not yet entered the promotion stage because I have too much work to complete.
This also leads to a slower update of my store page and not too many promotional posters, but I will announce the development progress in the community from time to time. Welcome everyone to pay attention to my game.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
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