GAME DETAIL
Cool Cucumber Cricket Manager
Think of your favourite sports management game, now imagine it's about cricket. Pretty cool right? Now imagine instead of all those boring features your club was managed with a deck of cards! Wow that sounds like a pretty cool game. Welcome to Cool Cucumber Cricket Manager.
このゲームについて
Steamの詳しい説明を読む
Cricket Manager but Cards!
Okay here's the pitch you run the club and your cards represent the things you could get your staff to do. They have a monetary cost that you pay each week (wages upkeep etc) and then a resource cost you pay when you use them (how much of your players/staffs time is taken up by this). You play cards, your team improves, you get new cards, you upgrade existing cards, you play more cards, your team improves even more, you play cricket, you win, you have fun, you tell your friends how amazing it was etc etc.
Build your Deck.
Your Club only owns so much land and thus can only have so many cards. Your Finance department could buy more land and increase maximum size of your deck but until then you'll have to pick what cards you want to replace with these exciting new ones.
What will you focus on? Training? Money? Transfers? Or some combination of all 3, there's only one way to find out.
High-Tech Cricket Simulation!
Wow. I mean that speaks for itself I really felt like I was watching cricket on an old TV.
Upgrade your club.
Your Cards aren't the only way to improve your club, you can also spend your coins on upgrading your Facilities.
These provide regular resources like more money, improvements to your players and even increasing the maximum size of your deck.
What to do?
Buy the game :)
But seriously each turn 3 random cards are selected from your deck and you pick one to play. Then the cards you chose from are shuffled back into your deck and 3 more cards are picked. Rinse Repeat Cricket.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月21日 20:30(37日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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