GAME DETAIL
Taikunda
Build a City of Ships and lead its people across a dying galaxy in this single-player survival strategy game. Grow a travelling colony, ration one fusion reserve between life and movement, chart dangerous sectors, and command real-time broadside battles.
このゲームについて
Steamの詳しい説明を読む
BUILD THE REFUGE. COMMAND THE ROUTE.
Taikunda is a single-player survival strategy game where the settlement itself travels. Begin with a stolen Imperial mining ship and a handful of refugees. Build a City of Ships, carry its people through hostile sectors, and stay ahead of a galaxy coming apart behind you.
BUILD A CITY THAT MOVES
Expand the stolen ship into a mobile colony of floating platforms. Build homes, workshops, purifiers, foundries, hospitals, defences, shipyards, and the infrastructure that holds the settlement together. Connect critical systems with fusion lines while skiffs carry workers and cargo between platforms.
Your colony is not a backdrop. It is your home, your fleet, and the thing that must survive the Crossing.
ONE FUSION RESERVE. TWO JOBS.
Fusion keeps the city alive — and moves it across the galaxy. Powering industry, medicine, and essential systems draws from the same reserve needed to reach the next sector. Every furnace you light is distance you may not travel. Every move you make is time your people must endure with less.
Secure resources, build reserves, ration under pressure, and decide when the colony can afford to grow and when it must move.CROSS A DYING GALAXY
Chart a route across a procedurally generated campaign map, one sector at a time. Scan unknown tiles, salvage derelicts, harvest resources, meet merchants and neutral factions, answer distress calls, establish footholds, and choose which dangers are worth confronting.
The galactic collapse advances from the rim. Lost systems stay lost. Routes disappear, resources are consumed, and waiting too long can close the path ahead.
COMMAND REAL-TIME FLEET BATTLES
Lead Sloops, Brigantines, Galleons, and specialist craft through continuous naval engagements in space. Shape your fleet into formations, manoeuvre for firing arcs, and manage independent port and starboard broadsides.
Round Shot breaks hulls. Chain Shot cripples systems. Grape Shot tears through crews. Disable weapons, board enemy ships, protect vulnerable vessels, and bring the survivors home.GOVERN PEOPLE, NOT COUNTERS
Your colonists have names, families, jobs, health, and beliefs. Assign workers, provide housing and care, manage shortages, and respond when overcrowding, illness, unrest, or failing infrastructure begins to pull the colony apart.
Colony incidents and connected story arcs force decisions whose consequences can return cycles later. Survival is not only about what you build — it is about what kind of society you build inside it.FROM ESCAPE TO RESISTANCE
You begin as forgotten Imperial miners who have stolen the vessel at the centre of their own exploitation. What starts as an escape becomes a journey through a failing civilisation, hostile fleets, desperate settlements, and the mystery behind the galaxy's deterioration.
Every Crossing reshuffles its routes, resources, encounters, hazards, and opportunities. There is no perfect path — only the one your people can survive.
Build the refuge. Command the route. Create the Taikunda.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/20 05:09 | 12人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 12人 | 最終観測:2026年9月20日 05:09(4日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
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