GAME DETAIL
Dear Occupant
An incremental about summoning the heavens from your basement, under the notice of something very old and very large. Build, call beings from the Moon, the Planets and the Stars, and decide how much attention you can afford. Dry cosmic horror, over a hundred hand-written events.
このゲームについて
Steamの詳しい説明を読む
You begin with a library card and a piece of chalk.
Dear Occupant is an incremental game about climbing from a bedroom occultist to something much larger, one summoning at a time. Moths and tenants first. Then planets with paperwork. Then the stars, who are keeping score.
Everything you call is useful. Everything you call is noticed. Something very old and very large is watching, and it watches a little closer every day. Nothing makes it look away for free. When its attention is full, it comes to see you, and the run ends.
You will lose your first run.
What you do:
Build an operation that makes Lore every second. It begins with library cards and chalk circles, and grows through a lodge and an observatory into a press, a department, a foundation, an embassy and a ministry.
Summon 16+ beings from the Moon, the Planets and the Stars. Each multiplies your Lore, and each has its own price in Attention.
Manage the watching. Cover your tracks, choose your moments, decide how much you can afford to carry.
Answer the post. Letters, visitors and small catastrophes arrive as short, dry vignettes. Choose within thirty seconds, or chance chooses for you.
Leave in time, or don't. Ascend before it arrives for a full reward, or be found and take what you can carry.
Fill the Lexicon. Everything you earn between runs buys permanent entries across five pages: ways to slow its attention, steady your hands, summon cheaper, and sleep through the night.
Read the Codex. Every building, being and Lexicon entry has a note, written the first time you meet it.
Features:
Active and idle play together. If you step away, your run pauses before you are in danger.
Over a hundred hand-written events, story arcs and milestone scenes, in a dry, understated manner.
A calendar of shifting alignments that bend the numbers
40+ permanent upgrades, including wards, automation and a passive mode
Ten buildings, sixteen beings, and three things that only come when you are found
Local autosave
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。