GAME DETAIL
伊斯尔生存
Player will take on the role of a stranded starship captain, ensuring their own survival on Iser Ⅱ while exploring various parts of the planet. Using various props in the world, they'll engage in a battle of wits and courage with various creatures or machines in the hope of being rescued one day.
このゲームについて
Steamの詳しい説明を読む
introduction
As the name suggests, Isle Survival is primarily a survival game, but it is much more than just that.
All maps in this game are procedurally generated—
From lush forest regions to dim, lightless swamps,
From golden deserts to snow-capped mountains,
From icy dungeons to eternal-night underground cities,
From cozy cabins to brutal caves,
Every type of terrain you encounter
Is procedurally generated to ensure a unique experience with each playthrough.
Along with the procedurally generated maps come randomized chests and enemy spawns, ensuring that no two players will have the exact same gameplay experience. Notably, the game’s progression and tech systems are permanent—death will not reset your character’s growth. Thus, it is also a roguelite with rogue-like elements.
Additionally, the game features farming and crafting systems. Consumable items will significantly impact your combat experience, so tending to your crops is essential—unless you want to face an extreme challenge.
Unless… you’re doing it on purpose?
Gameplay OverView
Survival
As a human stranded on the planet Isle, you must monitor various attributes, including Hunger, Thirst, Sanity, Dryness, and Energy. The lower these stats, the greater the penalties for your actions.
If any attribute drops too low, your life will be at risk.
You must also manage injuries and illnesses.
Nearly every action—walking, swinging a sword, chopping trees, harvesting crops, digging—consumes stamina and affects your health.
Environmental factors can also impact your well-being.
Taking damage naturally worsens your condition.
If your health deteriorates, you may suffer from various debuffs that drastically reduce your core stats, putting your survival in jeopardy.
Farming
Your character has an "Element" attribute, which influences both the damage you deal and the damage you take in combat.
You can gather basic food from the environment, such as fruits and meat. These items not only replenish hunger and thirst but also carry an "Element" property that slightly alters your elemental affinity when consumed.
However, naturally occurring food provides only low elemental values, whereas carefully cultivated crops yield high elemental values, significantly enhancing your combat effectiveness.
Adventure
All maps are procedurally generated at the start of each playthrough.
This procedural generation ensures unpredictability, guaranteeing that every player—and every run—will have a distinct exploration experience and a fresh adventure.
Combat
Along with the procedurally generated maps, enemies and loot are also randomized, ensuring that every encounter aligns with the environment and lore.
While exploring, you will face procedurally generated hostile units, including common enemies, elite foes, and boss encounters. This ensures that no two battles play out the same way.
Progression
Similar to an RPG’s skill tree, your attribute allocation determines which weapons and items you can use.
Additionally, your "Attributes" influence your combat "playstyle," with different builds granting unique passive effects.
Tech Tree
The crafting system allows you to create various items.
However, higher-tier equipment is locked behind tech restrictions. To unlock advanced crafting options, you must progress through different challenges and milestones.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/20 18:17 | 10人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 10人 | 最終観測:2026年9月20日 18:17(5日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ゲームライフログ
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