GAME DETAIL
TIME TO STARⅡ偶像之路终极版
A female-led star training game where players aim to win the TTS Starlight King Award. Features include open-world exploration, unique romance systems, and diverse career choices.
このゲームについて
Steamの詳しい説明を読む
*Open-World High Freedom Star Training
*Female Main Perspective + Adult Elements
Having gained media attention for starring in a public service advertisement, the protagonist now debuts as an idol artist under the new agency run by her childhood neighbor, Yan Mu. The ultimate goal of the game is to win the highest honor in the entertainment industry, the TTS Starlight King Award, within four years.
Of course, the game features many unique career developments and personalized story branches. The player's character's personality, future development, and romantic stories will all be determined by the player.
【Innovative System with Endings Available Anytime】
Players can choose to leave the entertainment industry at any time, and based on the achievements gained within it, even if the game ends midway, a conclusion can be achieved.
【Open-World Free Exploration Training】
Breaking the traditional schedule-based training game format, the concept of an open world is introduced. Players are no longer bound by a schedule, and the game no longer progresses simply by days. However, without restrictions, it's easy to miss or forget appointments, so be careful.
【Enjoy the Experience of Being Pursued in Love】
Incorporating our unique chase and affection scoring systems from our work "Love University," players decide their affection for characters who can achieve endings, thereby taking the initiative in their relationships. There are up to 21 possible ending characters.
【Authentic Yet Positive Entertainment Industry Journey】
Players can experience working in the entertainment industry, networking with various people, participating in commercial activities, selecting different types of notices, and striving for better results. They can also interact with fans on personal forums, challenge leaderboards, and vie for annual awards. Different choices require different abilities to achieve better effects. The game offers diverse career endings and even allows multiple careers in one playthrough, giving players the freedom to choose different career paths for their endings. This breaks the traditional limitation of seeing results only at the game's conclusion.
【Special Introduction】
TTS2 Idol Path is the second installment in our game group's "Star Moments Series" released 10 years ago, and it was a bold attempt at the time. The game group has made comprehensive changes and innovations to the game design, so your experience with similar games might be useless here. Ten years later, we are once again boldly experimenting, making significant innovations to the gameplay system while retaining the style of previous works. In the Starlight City, players can freely choose any area on the map, with different events or benefits occurring at different times. However, be aware that different modes of transportation take different amounts of time, so don't be late for important engagements. Similarly, attributes and experience are useful in this work, but they are not "a threshold for whether you can do something," but rather "the result of how well you do it." Players can freely choose from notices or commercial activities, but be aware that the effects of these are still determined by your abilities and actions. Your every move may be watched by people in the entertainment industry.
This work carries on the consistent style of our game group: casual yet bold, unique, and filled with dreams.
If you have any questions, you can join the game group's communication group.
Currently, there are still spots open in Group 3: 669097841
Official Weibo: Casual Game Group
You can follow on Little Red Book: Casual Game Creation
スクリーンショット
評価・レビュー
全体レビュー やや好評 好評率 72.59% / 135件 取得:2026年7月21日 08:15
プレイ時間の目安 約18.5時間 Steamの好評レビュー98件から推定 信頼度:標準
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/21 07:12 | 537人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 1人 | 最終観測:2026年8月19日 10:49(39日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 537人 | 最終観測:2026年9月21日 07:12(6日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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