GAME DETAIL
Bay 23
You're an expendable robot on the night shift. Haul packages through a procedurally generated warehouse, dodge a hunting AI and roaming sentinels, and get out before your battery dies. Co-op scavenger horror with full physics-based hauling.
このゲームについて
Steamの詳しい説明を読む
Welcome to the team. The Controller is glad to have you at Bay 23.
You are a picker unit. Every shift you're lowered into the warehouse and handed a manifest, a list of specific parcels, buried somewhere in the aisles, that the company needs found and sealed for dispatch before the lift departs.
Deliver the manifest sealed and complete and you're permitted to power down and recharge, enough for the next shift, never more.
Come up short and you're decommissioned, with sincere thanks for your service and a note that you were always a valued member of the family.
Power is the currency of Bay 23.
It's your wage, your health, and your clock in a single dwindling number. Everything you do is paid for in charge: every step, every parcel, every panicked sprint. Charging points are scarce and never close, because a unit with time to fully recharge is a unit working below capacity, so your balance runs low, always. That's not a fault. That's the schedule. You are not the only thing down here trading in power.
You're not the only thing on shift.
The units that came before you are still down here. Decommissioned, forgotten, never quite powered down, they kept running on whatever charge they could take, and now they take yours.
Something hunts the aisles by sound, so every sprint, every dropped box, every slammed door is a gamble; get careless and it finds you, and drains you where you stand. It wears an older version of the company mark.
Plenty else down here can end your shift without its help: pitch-dark rooms, live wiring, equipment that bites back. Come up short, and you don't clock out. You join them.
The manifest is never all of it.
The building is against you, and so is the job. The Controller always has extra, clear the loose scrap, feed the incinerator, tidy an aisle it decided was untidy, each worth a few credits and a cheerful little chime on your service record. You're being hunted and your charge is bleeding out, and the company is offering you a gold star to sweep the floor. You'll take it. Everyone takes it.
The parcel you're dying for is almost certainly worthless. The order will be fulfilled regardless.
The Controller thanks you for your service.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/21 15:25 | 7人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 7人 | 最終観測:2026年9月21日 15:25(4日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。