GAME DETAIL
PULSE//DEADLINE
A 30-minute narrative horror experience set in an abandoned carnival that slowly comes back to life around you. Survive your night shift as the grounds awaken, with optional heart-rate integration that reacts to your fear.
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PULSE//DEADLINE
The carnival was shut down.
It never closed.
From Deadlight Interactive, PULSE//DEADLINE is a 30-minute narrative horror experience set inside an abandoned carnival that slowly, deliberately begins to wake up around you.
You play as a newly assigned night security guard. Your job is simple: monitor the grounds and report anything unusual.
At first, it’s just wind against loose metal.
Then the lights flicker on.
A carousel begins to turn.
Music plays from nowhere.
And something starts moving between the attractions.
A CARNIVAL THAT COMES BACK TO LIFE
Explore a decaying fairground where each ride tells part of a larger story — one of obsession, disappearance, and something that never left when the gates were locked.
The longer you stay, the more the environment changes. What begins as routine surveillance becomes a fight to understand what is happening — and how to escape it.
OPTIONAL BIO-REACTIVE HORROR
PULSE//DEADLINE features optional heart-rate integration.
With a compatible device, the game can:
React to spikes in your pulse
Intensify atmosphere and sound design
Subtly shift environmental behaviour
Adjust tension pacing in real time
No monitor required.
The full 30-minute experience is completely playable without biofeedback — integration simply deepens immersion for those who want it.
FEATURES
30-minute focused horror experience
First-person immersive exploration
Reactive environmental systems
Optional heart-rate integration
Psychological tension over cheap jumpscares
Streamer-friendly short-form format
The rides are running.
The lights are on.
The gates are locked.
Your shift ends at dawn.
If you make it that far...
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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