GAME DETAIL
Layered Loop层叠环道
Draft modules, stack your defenses, and keep firepower supplied as heroes travel the loop. Every new layer changes your build.
このゲームについて
Steamの詳しい説明を読む
FULL DESCRIPTION
LAYERED LOOP is a minimalist tower defense game.
Towers in the game automatically level up when conditions are met, gaining increased damage or production efficiency. After reaching a certain level, towers can devour adjacent key structures to evolve, unlocking new abilities or massive stat boosts.
You can build towers on top of existing ones like constructing a skyscraper, with the effects of all layers retained. Once a tower stack reaches 5 levels, it grants various global buffs based on its composition.
Build endless towers in limited spaces to fend off the endless waves of enemies!
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THE CORE
At the center of this circular world lies a living Core.
Enemies surge toward it endlessly.
You have only one mission: build defenses and protect the Core.
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CORE MECHANICS
MODULAR STACKING AND MIRACLES (5-LAYER WONDERS)
Stacking — After a tower is passed by a hero a certain number of times and reaches a set level, you may build a new structure on top of it, just like on a normal tile.
The cost: all layers below the top one lose their growth ability.
Miracle — Layer 1 → 2 → … → 5.
When a stack reaches 5 layers, a Miracle awakens, granting powerful global buffs to all structures on the field.
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EVOLUTION SYSTEM
Each structure has 3 evolution stages.
Each evolution requires reaching a certain level and consuming an adjacent Key structure, in exchange for far greater power.
Tier 1: Primitive Form
Tier 2: Enhanced Variant
Tier 3: Ultimate Form — beyond the ordinary
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SYNERGY & RESONANCE
Synergy — Structures affect one another:
Data Station (S): generates Data Energy
Defense Tower (D): converts Data Energy into bullets
Booster (B): increases fire rate of nearby structures
Amplifier (A): exponentially boosts damage of lower layers
And more.
Resonance — When a hero passes by, different structures trigger different effects:
Passing S grants Data Energy
Passing D refills its Data Energy
Passing L gives free draws, etc.
Resonance is also a required condition for stacking.
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HERO JOURNEY
Each hero has unique active and passive abilities, supporting different build strategies.
Heroes with built-in weapons let you skip early towers and focus on economy.
Economic heroes allow you to prioritize defense.
Over 20 heroes in total, each offering a distinct playstyle.
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BUILDING TYPES
24 core building families, each with unique personalities:
Generators (S-Type): Produce power. Amplify allies. The backbone of your economy.
Turrets (D-Type): Eliminate threats. Scale with evolution. Your fist against chaos.
Logistics (L-Type): Trade resources. Open portals. Enable endless growth.
Amplifiers (A-Type):Enhance everything nearby. The multiplier of power.
20 More Esoteric Types: Each waiting to reveal their secrets...
Every run is unique. Every failure teaches. Every success validates your mastery.
WHY LAYERED LOOP?
This is not a game of reflexes.
This is a game of thought.
This is not a game of randomness.
This is a game of intention.
This is not a game of grinding.
This is a game of elegance.
In a world of visual noise, LAYERED LOOP whispers.
In a world of complexity, LAYERED LOOP reveals the beauty of order.
Stand at the center. Build with purpose. Defend the Core.
Let miracles prove your mastery.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
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