GAME DETAIL
主公别跑
"Don't Run, My Lord" is a casual Three Kingdoms-themed card game, featuring Q-version 2-head-chibi characters and 3D anime-style visuals, that blends idle AFK gameplay with turn-based strategy mechanics.
このゲームについて
Steamの詳しい説明を読む
The core gameplay of Don't Run, My Lord lets players take on the role of a lord, recruiting renowned Three Kingdoms generals, developing their city, and competing for dominance over the Central Plains with other players. The game adopts AFK auto-battle, supports 24/7 resource acquisition, and integrates strategic formation arrangement and general fate synergy matching.
The game is divided into four major factions: Wei, Shu, Wu and Warlords, each with distinct lineup styles. The Wei lineup focuses on crowd control and burst damage, the Wu faction leans into sustained burn damage, the Shu lineup is well-balanced overall, and the Warlords lineup follows a high-burst route.
The "Fate System" is one of its signature features: when specific generals or equipment are deployed at the same time, attribute bonuses will be activated. The "General Star System" provides an attribute growth path for individual generals. The pre-battle "troop deployment" covers multiple positions including vanguard, center, left/right flanks and rear row. Players need to arrange teams according to generals' roles, and can use the "Reinforcement System" to activate extra fate effects for deployed generals.
The core gameplay covers general collection and strategic matching, with progression mechanics such as formation positioning, skill combination and equipment refinement. Class roles include damage dealer, tank and controller, which combine with vanguard/center/rear formation strategies to form multiple tactical schools. Signature gameplay features include bullet-screen social interaction, guild war map contention and the "Last Stand" dungeon challenge, expanding character growth dimensions through the General Star System and awakening skills. Diverse activities like the Arena and World Boss build a lightweight strategy experience, balancing both casual AFK and strategic operation features.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
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