GAME DETAIL
SkullLord 骸骷王
Transmigrate from a distant time to an alien world, a horrifying undead creature, acquire human skin, blend into towns and cities, master demonic stunts and fight with your minions as the only way to survive. Expand your ranks and become the king of the world in a land full of crises!
このゲームについて
Steamの詳しい説明を読む
The storyline begins with an otherworldly reincarnated person who is suddenly summoned to a continent after gaining a new consciousness...
The main character is a skeleton that can be assigned trait points.
It's up to you.
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These additional attributes are in addition to the original base attributes (mainly in combat scenarios)
Strength boosts physical attacks, Almighty boosts spell attacks, Durability boosts defense, and Luck represents Blitz.
Original sin is a very interesting setting, there will be npcs in the game towns, players if infected with infectious diseases (if you drink unclean water) and talk to npcs will have a chance to infect npcs, npcs will disappear after the disease, and it will take a certain amount of time to refresh, the original sin will be increased, and the value of this value affects the additional damage of the skeleton soldier attack. In addition, the original sin will be accumulated when defeating human enemies.
There is a stamina bar, which will be consumed while walking (you can replenish it by drinking water and potions), and when it gets too low, it will cause you to walk slowly.
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When a player dies for any reason, they will be thrown to the nearest resurrection point (usually the ground floor of the nearest town inn) and the game will not end.
When you enter a town, the current town is automatically set as the resurrection point.
There are a variety of female characters with different personalities and fighting styles that you can acquire through quests.
The game alternates between day and night, with questline NPCs and demons appearing at different times.
The main quest will be opened by a female NPC (press T to summon her at any time).
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Skeletons can be given different skins through quests. Some of these skins have special effects, and can be used to take on special quests or quest lines for a certain power through the form.
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Each town will have a different nature. For example, newbie villages are controlled by the Church and you must wear a certain skin to enter them safely, while some trade towns are free to come and go as they please.
Battle System
You can use the QTE battle mode in the game (more difficult) you can also turn off the QTE battle mode to use the normal mode
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You can challenge the more difficult QTE battle mode.
This battle mode has keystroke prompts and unique battle effects during skill release.
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Lighting System
Allows you to adjust the color tones and floodlighting effects in the scene (press the B key on the keyboard to call out and close the light source settings menu)
Bow and Arrow System
Various types of bows and arrows have different properties and ways to get them, you can get them through magic item drops or synthesize them, each long-range attack will consume the number of bows and arrows, the choice of bow and arrows can be selected from the arrow menu or switched during the battle.
Weapons and defenses can be synthesized in the menu (you will need to obtain the necessary materials) and can be purchased in the store or obtained by defeating demons and completing related quests.
Weapons and defenses created by synthesis are more powerful!
Suture Monster System
Sealed magic items and human NPCs can be synthesized.
Each sealed monster will have a different talent and skill (you can view them in the menu “Magic Dish”, and if you don't like them, you can dismantle them to get rid of the materials).
There are some rare and special skills that only the sealed item can have.
There are four types of talents: positive benefits, negative abilities, double-edged swords, and rare and powerful lore.
There is a chance that more powerful creatures will be created to fight for you!
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スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。