GAME DETAIL
Roots of Harmony
Text-based 4X focused on turf war, victory conditions and resource management. Roots of Harmony is a strategy game where you have to lead your colony through puzzling challenges, while managing your doctrines and disciples. 100% gameplay, ASCII graphics only!
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Steamの詳しい説明を読む
Roots of Harmony (RoH) is a unique text-based 4X where you lead a colony through ideology and conquests. Every decision you make — like what you build, whom you recruit or what you believe — can have an effect, not only on your disciples, but also on the procedural island itself.
Roots of Harmony feels like a board game, where you move your units on a grid map, explore special locations, and fight tactical battles. The game is turn-based and heavily emphasises replayability, with random victory conditions that guide and influence the way you play.
In Roots of Harmony, the game's difficulty can vary from one island to another. The choices you make determine the challenges you'll face. For example, provoking a tribe with numerous allies, adopting a hedonistic lifestyle when your neighbours are all ascetics, or making moonshine in holy sites will surely increase the overall difficulty of the game!
Humorous and philosophical, Roots of Harmony does not hold your hand and is challenging on purpose. However, the game mechanics are presented to you gradually over time, and the learning curve remains gentle.
In Roots of Harmony, you start your new colony with one of twelve doctrines. Will you be altruist, or despotic? Rational or mystic? Will you favour collectivism or individualism? Those choices will determine what units you'll be able to recruit, the perks you'll unlock, the events that will shape your fortune, and most importantly, the resources you will focus on:
Resources are the core of the game. They serve a dual purpose: they reflect your moral decisions, and they determine your ability to construct buildings and start production chains, like for instance... the Pillory!
A 4X wouldn't be a 4X without a good amount of exploration, and Roots of Harmony is full of it! Altars to summon powerful units, mines and plantations to earn resources, creepy places that will grant more traits to your disciples, trading posts, shipyards, dungeons, and more! Every map is different and full of different encounters meticulously designed by a proper (?) human brain.
But the island is not yours, you have enemies! When you settle on the island for the first time, with just a handful of people, you are in the dark. However, you'll soon realise that every land is owned by a tribe, and that those tribes have made alliances and have their own procedural units, ready to cause you problems! They will not hesitate to launch waves of invaders that will test your strategic choices if you don't treat them with respect...
Planning accordingly and moving your disciples to the right locations at the right moment is therefore crucial for your survival.
When it comes to combat, Roots of Harmony features what they call an auto-battler system. In other words, apart from positioning your disciples, and also picking what blessings to cast, battles play themselves out, and you cannot interact with your units once the combat has started. The composition of your squads is what really matters. But don't underestimate the few choices you still have, because they can change everything!
Roots of Harmony is a passion project made by a solo dev. It's written from scratch with its own engine. It has been through four major updates that have overhauled the game's core features and redesigned the UI. Don't let the text and the fancy ASCII illustrations fool you; this game is deep, highly replayable, and it will entertain you for hours!
スクリーンショット
評価・レビュー
全体レビュー 好評 好評率 100.00% / 26件 取得:2026年9月2日 06:06
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月22日 11:04(36日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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