GAME DETAIL
Slammer
A multiplayer FPS where the gunplay comes first. 32 weapons, 24 attachments, and bots that fight like people, no wallhacks or aim assist. Free playtest out now, four-player matches and objective modes. Battle royale in development.
このゲームについて
Steamの詳しい説明を読む
What Is Slammer?
A multiplayer FPS where the gunplay comes first. 32 weapons, 24 attachments, learnable recoil, and hit registration the server actually verifies. It's headed toward a battle royale. Right now it's a free playtest you can be in within two clicks.
What You Can Play Right Now
Four-player online matches with objective modes and bots that fight like people.
Kill Race — race to reach a kill target. Activate it by shooting a glass box, which puts your position on blast.
Lockdown — hold a zone against escalating waves of bots. No respawns.
32 weapons across 7 categories — assault rifles, SMGs, LMGs, marksman rifles, snipers, pistols, launchers
Full gunsmith with 24 attachments that actually change how a weapon handles
Bolt action, semi-auto, burst, and full auto with recoil patterns you can learn
Hybrid ballistics — hitscan up close, simulated projectiles at range
Bots that play by your rules — same inputs, same information, no aim assist and no wallhacks. Squad up or run it solo.
Full controller support with aim assist
Windows, Linux, and Steam Deck
Where It's Going
The battle royale is in active development. The playtest exists because the gunplay has to be right before anything else matters. Every weapon and every system you're testing is the foundation the full game gets built on.
Slammer is built by one person. I work in Unreal Engine professionally by day and build this at night, and there's a new build and dev log every Friday.
Your Feedback Shapes The Game
This isn't finished, and that's the point. Download it, break it, and tell me what's wrong with it. Every piece of feedback goes straight to the developer, because the developer is one guy and he's reading all of it.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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