GAME DETAIL
KLIKFEST: Medieval
KLIKFEST is a medieval clicker game where you develop villages as the king’s advisor. Build mines, craft unique items, and manage resources in a 3-day loop. Early Access focuses on mining, with multiplayer and 14 parts coming. Shape the game with feedback!
このゲームについて
Steamの詳しい説明を読む
Step into the role of the king’s advisor in KLIKFEST, a medieval clicker game where you develop remote villages through clicking! Build mines, fields, forges, and other medieval locations, craft unique items with villagers, and specialize your village as you see fit. Your goal is to improve villages in a 3-day loop, with workers active for 4 hours daily. After each loop, return to the king for rewards and learn new skills to enhance your next village. Take unique items and your best assistant along for the journey!
In Early Access, KLIKFEST starts with mining, where you gather stone and metals, hire workers, and develop operations with specialized characters. A time-based mechanic limits automation to 4 active hours per day and a 3-day loop. Seven of 14 planned parts are in development, with new parts (like fields and forges) released monthly over the year.
Looking ahead, KLIKFEST will expand to 14 parts, introducing multiplayer mechanics for trading signed unique items and reward cards. These items can become legendary, circulating among players or kept as treasures. Direct resource trading isn’t planned, but community feedback will shape the game toward its full release in summer 2026.
KLIKFEST blends relaxing clicker gameplay with deep strategy, perfect for busy professionals and parents. The time mechanic suits hectic schedules, and crafting unique items, like forging at the smithy, demands skill—from color recognition to puzzle-like mastery. Hand-drawn pixel art creates a charming medieval vibe, and the game is optimized for Steam on PC, running lightly in the background.
Join the development via the in-game feedback button! Share your thoughts on mechanics and help us make KLIKFEST even better.
Features:
Clicker-based village building and resource management
Medieval theme with hand-drawn pixel art
Time mechanic: 4 active hours daily, 3-day loop
Early Access: mining focus, 7/14 parts in progress, monthly updates
Upcoming multiplayer and unique item trading
Community feedback shapes development
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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