GAME DETAIL
Koya Rift
Koya Rift is a roguelike 2D shooter-platformer. Each run, the player is dropped off at the surface of a hostile planet and must venture into procedurally generated caves, earning upgrades and buying units as they progress. The difficulty is subtly tuned between runs automatically.
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Steamの詳しい説明を読む
Note: Koya Rift is not in active development. It first released in 2011, and was last updated in 2012.
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Koya Rift is a roguelike 2D shooter-platformer. Levels are procedurally generated, and the difficulty is tuned as you play, to make the game more difficult when you win, and easier when you lose. In Koya Rift, the player must enter a hostile planet and destroy an alien race so the planet can be colonized. Each run, the player is dropped off at the surface and must venture into procedurally generated caves, earning upgrades and buying units as they progress. The goal of the game is to provide a challenging, yet casual experience that’s easy to pick up and put down.
A game of Koya Rift is pretty straightforward – you find yourself above ground standing in front of one of the delivery pods from the mercenary mothership. Your minimap hides the area below ground – and you have no idea what awaits you. Below ground lies a web of tunnels and caverns that is different every single time you play. Procedural generation isn't just in the level – all of your enemies will seem different too. Their size, speed, color, health, damage, and weapon behavior will be unique for each one you fight. Your own weapons are generated the same way, so you must adapt to what you have when approaching a fight.
You have to venture down into the unfamiliar cave system and eliminate all of the Phantom Crystals (Where the enemy soldiers are grown). Unfortunately the Phantoms are hunting you the whole time, while their crystals evolve and grow. If you manage to destroy all the enemy crystals, you win the level.
Don’t get too proud though – if you beat it too easily the game will know and will be sure to adjust the difficulty for next time. Game difficulty in Koya Rift is complex – it’s not a simple modification to the amount of health you have, and it isn't a simple easy-normal-hard scale. Difficulty is modeled as a precise measurement that expands near-infinitely in either direction in this game. Difficulty adjustments affect almost everything in game – from the reaction speed of the Phantoms, to the speed at which they grow and evolve, to the cost of your allies, the experience they need to level up, the accuracy, size, fire rate, and density of your energy weapons, the rate of health recovery, the effects of special weapons, the size of the levels you play on, the health and damage of your enemies, the speed and fragility of your allies, the cash value of killing an opponent, the swiftness and force of enemy raids, and even more. There are so many values that change, and when they do change, they change with such subtlety that you will not be able to pick out exactly why this next game seems like more of a challenge for you than last.
スクリーンショット
評価・レビュー
全体レビュー やや不評 好評率 30.23% / 43件 取得:2026年8月28日 22:37
日本語レビュー レビュー不足または未評価 好評率 0.00% / 1件 取得:2026年8月28日 22:37
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年7月25日 00:52(62日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 110人 | 最終観測:2026年8月1日 15:45(54日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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