GAME DETAIL
Miku, May I Keep Up?
A second-person climbing roguelite about recovering from heartbreak. You’re trapped in your fractured mind, climbing alongside the memories you can’t let go of. Crawl through your grief, obsession, and regrets. Fall, adapt and keep rising till you become whole again.
このゲームについて
Steamの詳しい説明を読む
----------
PSA
The game has gone through an overhaul since it was first listed on steam.
The store page is being updated with the new visuals slowly so you might see varying visuals.
The old trailer is left out to give thematic and narrative context and does not depict the final gameplay or visuals.
----------
ENTER THE MIND OF A BROKEN MAN
You’re climbing, but you’re not alone.
There’s someone you carry. Not in your arms, but in your head, in your heart, and tied to every move you make, even if they’re no longer there.
They slow you down, trip you up, hold you back and yet somehow… you can’t imagine climbing without them.
Miku, May I Keep Up? is a second-person climbing roguelite about love, loss, and the weight we drag with us long after we have lost someone close to us. A getting over them simulator. You climb not through places, but through memories. Memories that slip, drag, and collapse beneath your feet. Even the smallest mistake can pull you all the way back to the start, back to the bittersweet memories.
Armed with nothing but your will, you’ll face impossible obstacles, frequent falls, and the quiet truth that moving forward doesn’t mean leaving them behind. You stumble, you slip, you curse the physics, but you climb anyway.
Because somewhere at the top, maybe you’ll remember who you are, not just who you lost.
GAMEPLAY
Ever wondered what a second person perspective game would feel like?
MIKUx2 lets you experience both!
Two characters, one struggle - Every step you take, you drag a memory with you. No, you can’t leave them behind. Yes, it’s intentional.
One perspective, two responsibilities - You experience everything through a single character’s eyes. The camera never shifts, even when you switch control between characters.
Quirky, asymmetrical controls - Both characters move differently, with their own quirks and limits. Mastering both and learning how to move together is the only way forward.
THERE IS A VOICE IN YOUR HEAD - That’s me, unfortunately.
Thread of baggages – Pull both characters toward each other at will, closing the distance, for better or worse.
Enjoy mikux2.exe!
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。