GAME DETAIL
Dr.Green
Dr.Green is a 2D retro, arcade, action platformer, inspired by games like Megaman and Ninja Senki. Take control of the orphan Dr.Green, on his mission to save the forest and take revenge on the evil forces trying to destroy it.
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Steamの詳しい説明を読む
Dr.Green is a 2D retro, arcade, action platformer, inspired by games like Megaman and Ninja Senki. Take control of the orphan Dr.Green, on his mission to save the forest and take revenge on the evil forces trying to destroy it. Dr.Green is the debut game of Indie developer & Pixel artist Johan Aronsson and is both an evironmental statement and a captivating story of a young child uncovering his past.Story
One day Dr.Green awakes to find his home under attack. The forest he grew up in was under siege by workers. Their sole intent to destroy the natural beauty of his home for profit. Dr.Green, insensed by thier actions makes a stand against them in order to stop the destruction and save his home. Embarking upon this journey will take Dr.Green to places beyond the comfort of his home and leads him to discover mysterious secrets surrounding his past.
Dr.Green is about fighting for what you believe in, even if things seems hopeless.Gameplay
In Dr.Green you will experience a classic, arcade inspired gameplay. Taking control over the orphan Dr.Green you use your pea gun, loaded with powerful seeds to take down your enemies. Since Dr.Green was raised in the forest and spent a lot of time with its inhabitants he has learned the ability to double jump to be able to keep up. Double jump will prove to be a good quality on his journey and a key to progress.Features
Controller Support (Analog & D-pad)
Rebindable keys for keyboard
Colourful pixel art graphics
Captivating double twisted story
Chiptune inspired soundtrack
Dr.Green have 8 levels in total, each guarded by a boss, more or less important to the story. All levels have a new element or a new enemy introduced, carefully created to fit the area they are in and often inspired by previous enemies's behaviour to give you a nice and smooth, but still, challenging experience.
The game is not created in the mind of giving the player another game to blast through. I wanted to maintain the horrible, yet enchanting difficulty old platformers like Megaman had. Rewarding the player for getting to know the enemy, their movements, how the levels work, finding the timers. The game is constructed in a way that everytime you game over, you do it knowing something new about the obstacle and get you closer to the finish line.
The gameplay is not always entierly linear and there are levels that provide alternative ways to mix things up a little and also encourage the player to try other ways to gain time or find more score.
Throughout the level you will find seeds that you can collect, these will give you score. You will also find caged animals, that award you when freed. Depending on your final score, you will get different endings.
スクリーンショット
評価・レビュー
全体レビュー 賛否両論 好評率 65.85% / 41件 取得:2026年8月29日 04:26
日本語レビュー レビュー不足または未評価 好評率 100.00% / 1件 取得:2026年8月29日 04:26
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年7月25日 02:28(63日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 247人 | 最終観測:2026年8月1日 19:01(56日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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機能カテゴリ
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