GAME DETAIL
三国志-乱世如梦
SanChaosDream is a role-playing strategy game set in war-torn China in 194 CE. Play as a warlord, loyal officer, or wandering free spirit across a vast Han-era map, governing cities, recruiting heroes, marching to war, and shaping your own life in the age of chaos.
このゲームについて
Steamの詳しい説明を読む
"Chaos of Three Kingdoms" is a role-playing strategy game, the background is based on the turbulent period of the late Eastern Han Dynasty in 194 AD. Players will play a character in the troubled times, which can be a prince, a civil official or a general under the power of a prince, or a character in the wild
This game supports the use of keyboard and mouse to play the game, and the game operation mode is mainly a semi-turn-based method
Currently, the game includes the following features and functions:
Over a thousand characters from the late Eastern Han era
From warlords and famous generals to scholars, strategists, wanderers, and hidden talents, countless historical figures will appear, act, serve, flee, ally, betray, or rise in their own way.
A vast map of the Thirteen Provinces and nearly 120 counties
Inspired by the administrative geography of the late Eastern Han, the world map includes cities, passes, population, conscription pools, refugees, treasuries, disasters, and shifting borders.
Not just a conquest game, but a life in troubled times
Play as a ruler, governor, officer, civil official, military commander, or even an unaffiliated wanderer. Unite the realm, serve a lord, govern a commandery, cultivate relationships, visit notable figures, or carve out your own path.
A semi-turn-based world map where the realm keeps moving
Factions pursue their own strategies, diplomacy shifts, armies mobilize, supplies are transported, talents are recruited, cities develop, disasters strike, and every campaign can unfold differently.
Deep city governance
Cities are more than dots on a map. Manage taxes, food, public order, conscription, refugees, talent selection, disasters, military reserves, and logistics. A border city’s survival may depend on years of careful preparation.
Layered warfare beyond simple battles
War involves movement, scouting, encirclement, retreat, supply, key positions, visibility, weather, terrain, troop strength, and commander ability. Victory is often decided before the armies clash.
Tactical battles across varied terrain
Fight in cities, outer walls, open fields, and other battlefield environments. Cavalry charges, infantry assaults, crossbow fire, commander actions, siege maneuvers, and battlefield tactics all shape the outcome.
Formations, tactics, and battlefield commands
Choose formations and orders based on terrain, troop types, and commander strengths. A well-timed maneuver, tactic, or defensive stance can let an inferior force overturn the odds.
Characters with relationships, loyalty, and personal stories
Visits, friendships, mentorship, recruitment, captivity, surrender, betrayal, and shifting loyalty make characters feel like people rather than stat blocks. Your choices reshape both relationships and the political landscape.
Role-playing events and mini-games
Duel, debate, pitch-pot, visit, investigate, and encounter unexpected events. Your fate can change through martial skill, wit, reputation, favors, and opportunity, not only through conquest.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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