GAME DETAIL
Ultimate Space Commando
USC is a turn-based, top-down view tactics game in which you control the crew of a stranded recon vessel in a "first contact war" for survival, featuring a detailed combat system with RPG elements, fully interactive randomized maps, unique weapons and gadgets, crafting, and custom multiplayer modes.
このゲームについて
Steamの詳しい説明を読む
Ultimate Space Commando (USC) is a turn-based sci-fi tactics game with strategy and role-playing elements, inspired by many "old-school" top-down view classics, featuring a semi-randomized Campaign mode with real multiple ending possibilities, fully interactive random maps, a detailed combat system with 18 distinct weapons and in-depth mechanics, a lot of unique gadgets, customizable squads with craftable goodies and lootable weapon prototypes, TCP/IP-based and hot-seat multiplayer modes, and an alien horde not stopped even by walls to fulfill its terrifying agenda...
USC is a complex game. From training your units with skill points and outfitting your squads with the appropriate weapons, ammo and additional gear to exploring, salvaging resources and fighting the alien horde, everything is in your hands. The game mechanics are easy to learn, but mastering them is a grand journey. USC features seven difficulty levels for custom games and three for the Campaign mode, including Easy for learners or casual players, but beating the highest levels requires both sophisticated tactics and a great deal of planning ahead with resources and synergy between environment, weapons and items.
Campaign mode: Follow and control the fate of the crew of U.S.C. Wraith, a recon vessel stranded on an isolated mining planet, facing a rather unpleasant "first contact" scenario with the greatest threat to mankind yet. Unravel the hidden aspects of the story and try to save all your men and/or defeat the aliens while fighting through 30+ semi-randomized missions, gathering resources and item blueprints in an attempt to contact Earth.
Fully interactive, randomized combat environment: All map elements are interactive in some way. Gather ammo, Credits, blueprints or items from crates, loot vending machines for refreshment, struggle to seal blast doors to prevent further alien intrusions, hack locked doors in a mini-game, use flammable objects to burn your enemies, find switches to unlock special areas, move almost any kind of objects to make a barricade, bring down walls for an escape route or to gain an advantage, avoid various hazards, and more... all this on randomly generated maps in three distinct environments!
Detailed combat mechanics and squad management: USC features a unique combat system based on four combat stats (Health, Morale, Action Points and Armor), nine RPG-like attributes (weapon class proficiencies, reaction, electrotechnics, etc.) and various attack properties (e.g. accuracy, impact force, armor penetration, and many more). 18 weapons, more than 30 useful gadgets (medikits, weapon & armor mods, cloaking device, deployable auto-turret, etc.) and even prototype weapons and craftable-only special items are available to choose from as you see fit for your tactics. Your units gain experience in the Campaign mode, but your customized squads can also make progress with their gear even in other game modes!
Various custom game modes: Beside the Campaign, you can also play the "Defend the Base!" mode--where you get to build your very own base, manage your resources and fight multiple waves of aliens--and fully customizable Single Missions, where you can specify the objectives for each team, set map size and other parameters, difficulty, player handicaps, etc.
Multiplayer: You don't have to play alone! You can play with friends either over TCP/IP protocol or in hot-seat mode up to four players! You can create co-op PvE, PvP and even mixed PvPvE games!
Original soundtrack and exceptional sound effects: From composer Dima Arktor and sound designer Eugene Black comes an original sci-fi horror audio experience! 16+16 original music tracks, terrifying ambients and hundreds of completely custom-rendered high quality sound effects make the game complete.
Relentless alien Horde: USC features an AI opponent unlike anything before. You'll have to fight an actual Horde of ravenous beasts of a living ecosystem. With each enemy type having their special abilities, the AI will try to flank you even through the walls, destroy your supplies, draw your defense fire with lesser units, or even devour them to get to you. 7 different alien species with 'Champion', 'Warbred' and 'Alpha' special abilities will never stop in their attempt to slaughter you as soon as you make a mistake.
Hall of Fame: Campaign playthroughs, PvE Single Missions and Defend the Base! sessions are evaluated for both a score and a merit. To score higher, it's not enough to only survive: you must become faster, smarter, and plan your actions even more carefully to complete more sub-objectives. Beating the game with a good score unlocks more special craftables--and makes you proud!
Customizable squads: You can make and use custom unit portraits, squad logos, and can by default rename your units and assign them callsigns. Completing Defend the Base! waves and collecting materials in other missions can earn you permanent bonuses for your squad, enabling you to combat higher difficulties and possibly granting a minor edge versus other players in PvP.
Rubber Duckies: No, seriously. As part of an anti-piracy military propaganda, United Space Command Forces have launched a campaign to supply their troops with model RD-1 Rubber Duckies as a morale booster--and also as emergency insulator material :) (just to stay practical). You'll surely encounter these cute and useful duckies on your journey...
スクリーンショット
評価・レビュー
全体レビュー 非常に好評 好評率 81.03% / 58件 取得:2026年8月29日 05:20
日本語レビュー レビュー不足または未評価 好評率 100.00% / 1件 取得:2026年8月29日 05:20
プレイ時間の目安 約10.3時間 Steamの好評レビュー47件から推定 信頼度:標準
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年7月25日 02:47(63日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 687人 | 最終観測:2026年8月1日 19:36(55日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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