GAME DETAIL
Total War: SHOGUN 2 - Rise of the Samurai Campaign
Rise of The Samurai is a brand new, independent campaign for Total War: SHOGUN 2 set 400 years before the dramatic civil war depicted in SHOGUN 2.
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Rise of The Samurai is a brand new, independent campaign for Total War: SHOGUN 2.
Set 400 years before the dramatic civil war depicted in SHOGUN 2, the "Rise of The Samurai" campaign is based on the Gempei War, a conflict between six legendary clans of the Taira, Minamoto and Fujiwara families. It culminated in the first Shogunate, and the rise of the Samurai as the ruling class.
Key Features
Play a brand new and independent campaign for SHOGUN 2 set in 12th century Japan.
The Rise of The Samurai campaign can be played in single-player mode as well as multiplayer versus or co-op modes.
3 new families divided into 6 playable clans
Each clan has its own unique set of traits, giving it a distinctive feel and play-style.
16 new land units spread across swordsmen, spearmen, archers, and cavalry. These include:
Foot Samurai – Masters of bow and sword, these Samurai are deadly at range or in melee. They may not be the most numerous units, but they are perhaps the most effective. Also protected by distinctive Gempei-period armour which gives excellent protection at range and in melee.
Sword Attendants – Armed with huge two-handed swords, these fearsome warriors can carve a bloody path in melee.
4 new Hero units – the Naginata Warrior Monk Hero, the Tetsubo Warrior Monk Hero, the Mounted Samurai Hero and the Onna Bushi Heroine.
Onna Bushi Heroine – Armed with Naginata and bow, these female Samurai are versatile cavalry units who excel in melee. Do not doubt the courage of a woman…
Tetsubo Warrior Monk Hero – armed with iron-studded clubs, these Monks are devastating in melee as they bash their way through their foes.
10 new naval units and 3 new naval special abilities ("Banzai!," "Whistling Arrows" and "Rally")
4 new agent types with their own unique skill trees:
The Shirabyoshi uses seduction to convince her target to join her family’s cause, and to distract enemy armies. She is also able to entertain the nobles of friendly towns in order to boost their growth and entertain friendly generals in the field, which increases their loyalty to the family and counteracts the efforts of enemy agents attempting to bribe or seduce them into changing sides.
The Junsatsushi can request the allegiance of neutral and enemy castle towns, along with any forces garrisoned there. He ensures loyalty and obedience from friendly generals, increases income by preventing corruption, and keeps your castle towns and armies safe from enemy subterfuge when stationed there. He can also pay off rival agents.
The Monomi acts as an assassin, spy, saboteur and scout. He can establish spy networks within your castle towns, which increases the chances of discovering any rival agents and armies that may be hiding within a province.
The Sou can inspire a friendly army or pacify an angry populace with his enlightened rhetoric. Likewise, he can demoralise an enemy force, reduce the chances of successful bribery, indoctrinate enemy agents and cause them to retire, or incite an enemy population to revolt.
New historical scenario – the Battle of Anegawa (1570)
スクリーンショット
評価・レビュー
全体レビュー 賛否両論 好評率 65.44% / 217件 取得:2026年8月19日 06:28
日本語レビュー レビュー不足または未評価 好評率 100.00% / 1件 取得:2026年8月19日 06:28
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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