GAME DETAIL
灵能冲击
Switch roles between heroes and monsters to fight, become the embodiment of justice or let evil rule, everything is possible.
このゲームについて
Steamの詳しい説明を読む
"Ghost Shock" is an asymmetric single-player action game.
At the beginning of the battle, the player controls a hero with extraordinary power. After being defeated, he will randomly turn into a monster, and the monster that gets the last blow will turn into a hero and continue to fight.
In the end, the player will challenge the boss controlled by three ghosts, or control the boss with two ghosts to meet the challenge of the hero.
[Death is not the end]
The death of the hero does not mean the end of the game. The ghost who defeats the hero will be reborn and transformed into a new hero. The defeated hero will become a soul servant controlled by the demon until he defeats the hero and resurrects again.
[Equipment Matching]
The hero can collect teeth as trophies to buy more powerful equipment and skills. Match a variety of weapons, equipment and skills to build different combat styles. You can choose to use long-range skills for continuous consumption, or use sharp melee attacks to defeat the enemy. The strategy and style of the battle depends entirely on your choice.
[Monster Evolution]
Loyal servants can receive the gift of the demon. Monsters can consume psychic energy and choose to evolve into one of two new forms, using more powerful dark forces to easily defeat the hero.
【Boss Battle】
As a victory condition for the game, the hero will challenge the boss controlled by three ghosts. If the hero can successfully defeat the boss in three challenge opportunities, he will win the game. On the contrary, if the hero unfortunately loses in the third challenge, the three ghosts will win together.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月22日 21:03(40日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。