GAME DETAIL
Skyvern
Rocket-lance your way through a high-speed action platformer where every second counts. You have 60 minutes to save a magicpunk kingdom—no pause, no mercy. Explore, fight, and choose your path to one of many endings before time runs out.
このゲームについて
Steamの詳しい説明を読む
⏳ 60 Minutes. One Shot. Soar or Fall.
Skyvern is a high-speed action platformer with roguelike elements, set in a soaring magicpunk fantasy world. Wielding a rocket lance, you’ll dive, dash, and detonate through deadly stages—chasing one of multiple endings before the clock runs out. Each run lasts a maximum of 60 real-time minutes. No pause. No rewind. Just pure momentum.
🚀 Rocket-Fueled Combat
Master the rocket lance, a brutal mobility-based weapon that launches you across the skies and into enemies. Inspired by high-impact aerial moves, the lance is both your traversal tool and your blade.
⏱️ Race the Clock
You have exactly 60 minutes per run to complete the game. Time doesn’t stop—not in menus, not in cutscenes. Whether you sprint through stages or explore every hidden corner, the clock is always ticking.
🛡️ Choose Your Approach
Rush through with perfect dodges, critical strikes, and flawless boss takedowns.
Explore carefully, discovering power-ups and secrets to build strength before the final battle.
Your choices and time remaining shape the ending you’ll earn.
🌌 A Kingdom in Freefall
The magicpunk realm of Regalias is under siege. A massive sky tower descends from the clouds, threatening to crush the capital. As Silver Lumina, elite knight of the Skyvern Corps, you have just one hour to stop it. Multiple endings await, depending on your actions and the time you have left.
🔑 Key Features
Rocket Lance Gameplay – Soar, slam, and slice with explosive movement-based combat.
High-Speed Platforming – Fast-paced, precision-focused level design.
Light Roguelike Structure – One-hour runs with secrets, upgrades, and branching outcomes.
Multiple Endings – Shape the story based on your performance and discoveries.
No Pause. No Mercy. – The game plays in real time. Your only enemy is the clock.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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