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ANLG_VOID™

種別:ゲーム 発売日:近日登場 日本語対応未確認
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ANLG_VOID is an intense horror exploration game set in the endless, shifting labyrinth of the Backrooms. Built in Unreal Engine 5.5, it delivers an eerie, lore-accurate experience where flickering lights, distant echoes, and shifting hallways fuel your paranoia. You were never meant to be here.

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YOU WERE NEVER SUPPOSED TO BE HERE.
I want you to imagine something for a second.
You take a wrong turn, step through a doorway that shouldn’t exist, and suddenly—reality slips. The world you knew is gone, replaced by an endless, shifting maze of yellowed hallways, flickering lights, and the distant hum of something you can’t see. ANLG_VOID isn’t just another Backrooms game. It’s an immersive, atmospheric horror experience built to make you feel truly lost.
Running on Unreal Engine 5.5, this game pushes scale, sound, and psychological terror to their limits. Every flickering light, every distant echo, every doorway that wasn’t there a second ago—it’s all designed to mess with you. To make you question whether you’re being watched. Because you are.
This is a true-to-lore survival horror experience that respects the eerie, uncanny world of the Backrooms Wiki. And in this world, reality doesn’t just warp—it fights back.
A WORLD THAT REJECTS YOU
The Backrooms don’t want you here, and they’ll do everything they can to break you.
The campaign mode is a handcrafted descent into madness, a slow-burn horror experience that drags you deeper through the most infamous levels of the Backrooms. You’ll wander through vast, eerily empty hallways, liminal spaces that feel just off enough to make your skin crawl, and branching paths that loop back on themselves—if they even lead anywhere at all.
But you’re not the only one trapped here.
As you explore, you’ll encounter other survivors—some barely clinging to sanity, others banding together to navigate the nightmare. Groups like the M.E.G. (Major Exploration Group) have staked claims in certain areas, offering shelter, supplies, and—if you’re lucky—guidance on how to survive. But not every group has your best interests at heart. Some are desperate. Some are hostile. And some… well, some have been here far too long.
Future multiplayer expansions will introduce procedurally generated environments, where the Backrooms shift and change, ensuring no two journeys are ever the same. But for now, the campaign? That’s carefully designed terror, built to pull you deeper into the unknown, one step at a time.
A GIFT THAT BECAME A NIGHTMARE
You play as James, an uncle who just wanted to buy his nephew the perfect birthday gift—a vintage VHS camera. It should’ve been simple.
But something went wrong.
One subway ride later, James wakes up somewhere impossible. Trapped in the Backrooms, with no idea how he got here. No way to explain what’s happening. And that VHS camera? It’s not just a camera anymore—it’s part of him. Warping his vision, distorting his world into something barely recognizable.
It might be the key to getting out. Or it might be the thing keeping him trapped.
KEY FEATURES:
🔦 Authentic Backrooms Horror – Every inch of this game is built with deep respect for Backrooms Wiki lore, from the textures and sounds to the creatures lurking just out of sight.
📹 Analog Horror Aesthetic – A fully realized VHS-inspired filter gives the game a grainy, found-footage feel—like you’re watching something you were never meant to see. (Don’t worry, there’s a toggle if you prefer a clean look.)
🌎 Massive, Handcrafted Levels – Built with World Partitioning and Nanite, the environments are seamless, overwhelming, and eerily empty. Just like the Backrooms should be.
👁️ Survival Through Observation – The Backrooms aren’t as empty as they seem. Some things hunt by sight, others by sound… and some? Some you won’t even realize are watching until it’s too late.
🎲 A Blend of Procedural and Handcrafted Terror – The core levels follow accurate Backrooms lore, but procedural elements ensure that each run feels fresh, unpredictable, and just a little bit more terrifying. (Full procedural generation is coming in future multiplayer updates.)
📜 A Story That Feels Personal – At its heart, ANLG_VOID is about family, survival, and the things we don’t understand. As James fights to escape, he’ll meet other survivors, make impossible choices, and uncover a truth about the Backrooms that should’ve stayed buried.
🖥️ Optimized for Performance – Despite its massive scale, ANLG_VOID is built with performance in mind. While DLSS/FSR support is planned for future updates, the game is already optimized to ensure smooth gameplay across a range of hardware.
YOU’RE ALONE. YOU’RE LOST. AND YOU’RE BEING WATCHED.
Good luck.

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現在プレイヤー数 未集計 最終観測:未集計
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Steamフォロワー数 40人 最終観測:2026年9月1日 16:32(25日経過)
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基本情報

発売日
近日登場
価格
価格未定
価格区分
未確定
開発元
Frost & Fable Studios, Inc.
販売元
Frost & Fable Studios, Inc.
対応OS
Windows
コンテンツ種別
ゲーム

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