GAME DETAIL
Entropy Graze
Fast-paced, skill-based, chaotic & hardcore "survivors" game, with huge array of builds, enemy variety and tons of mechanics. The game is primarily designed for "true" gamers that love the genre and seek a challenge.
このゲームについて
Steamの詳しい説明を読む
TL;DR: think of this game as Dwarf Fortress of survivors genre. Your first impression is probably gonna be like "WHAT THE .... IS ALL OF THIS?!", but if you give it just a little bit of effort in understanding - a majestic beast will appear before you.
Purge the planes from xenos that awaken the forces of entropy from slumber.
Every run is the a new "puzzle", and your build is the key.
The game is moderately+ skill-based and heavily focused on the initial replayability - dynamic & chaotic combat, vast array of enemies, tasks & mechanics. Tons of builds.
The backend is sprinkled with several meta-upgrade systems.
No mindless grind - your quest is finite, and every bit of effort counts.
Ravage through the map areas, unlock artifacts, craft builds and grow in power.
Enemy will also not sit and wait for their demise, growing in power during a run, and reinforcing their global areas with buffs.
On THE PATH to species annihilation, every mission will present an array of optional tasks to prevent the player mindlesly running in circles, and giving generous rewards.
However, there will be crucial and difficult tasks (a.k.a. bosses and sub-bosses), that are mandatory for completion.
1. 10 aspects (classes) with their unique native skills and abilities;
2. 20+ active and passive perks;
3. Inventory system of 12 slots of items, that can be equipped during the mission;
4. 30+ items to choose from, with a total of 600+ different upgrade slots (each 3 levels deep);
- 30+ enemy unit types with their own set of stats, attacks (no touch-damage), skills, perks, ai, pathing patterns and so on.
- Squads, enemy group compositions with custom pathing, traits and mechanics.
- Valor enemy system, units upgrade their stats & perks during the run.
- Force enemy system giving the enemy different benefits, spawning squads and elites.
- Engage enemy system, new enemy types are unlocked in random compositions during each run, presenting a different challenge every time.
Futhermore, those unit types stats & perks are unlocked dynamicaly (Ex: enemy can get 4x of the same perk, making it very strong/fast/resourcefull, or 4 different ones, making it more versatile), promoting even more gameplay variation.
As an awakened entropy force, you constantly grow in power, obtaining stars (socketables) and combining them in the Membrane Matrix to achieve different boosts, based on their placement and their link interconnections.
Xenos fall is imminent, annihilate all!
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 40.00% / 5件 取得:2026年9月21日 07:09
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月21日 20:50(35日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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