GAME DETAIL
THE WELL
Isolation. Hopelessness. Starvation. By the will of an unknown force, you find yourself isolated from the outside world. Now you are doomed to starve to death. No one will come to your aid. No one will hear your prayers.
このゲームについて
Steamの詳しい説明を読む
The nameless main character—a hermit who lives many miles away from the nearest human soul—after a splendid feast, he suddenly realizes that someone has doomed him to death. Any connection with the outside world was cut off by an unknown force: there was no electricity, the car was broken, and someone destroyed a battery-powered landline phone—the last chance to escape. The protagonist is physically unable to escape; he had chosen to live far away from other people, which was his undoing.
Slowly starving and going mad, he drinks water from the well in the hope of at least slightly dulling his unbearably growing desire to eat. One day, realizing that the bucket has caught something heavy, he puts all his strength into pulling out…
A human corpse.
GAMEPLAY OVERVIEW
THE WELL is a first-person psychological linear horror game with elements of exploration, hunting, and story progression. Explore the main character’s property and the surrounding forest.
After discovering the corpse straight from the well, the protagonist begins to carry out its orders, as if they came from a living person.
Day-by-day plot progression. Explore the main character’s property, shrouded in thick fog, as the story progresses. Find notes, books, and other interactive items that tell you what happens.
Execute the corpse’s requests. Even though communication is mostly one-sided, you understand what she needs.
Hunting. As a player, you will find yourself in the forest thicket teeming with humanoid creatures. You have to kill them with a slow-reloading rifle and finish them off them with a machete. Basic stealth and noise management included.
The core gameplay loop consists of exploring locations, reading notes, finding required items, completing simple objectives, and hunting creatures in small forest areas.
KEY FEATURES
A short psychological horror game (approximately 30 minutes long). It includes the full story experience, several in-game days, multiple locations to explore, notes to discover, and short hunting encounters.
A gradual descent into madness. The transformation of the house into a dump, complete moral decay. Each day alters the environment, giving the player new objectives and areas to explore.
Exploration and minimalist combat cycle. A slow-reloading rifle for the ranged attacks and a machete. The basic noise system is implemented—NPC will react to the player’s movement and gunfire, making noise an important part of the encounters.
スクリーンショット
評価・レビュー
全体レビュー 非常に好評 好評率 83.08% / 65件 取得:2026年9月21日 04:30
プレイ時間の目安 約34分 Steamの好評レビュー45件から推定 信頼度:標準
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月21日 23:21(34日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。