GAME DETAIL
Hell Of War: Combined Arms
Hell Of War is a Real-Time Command Action (RTCA) game where you command the operation from a command drone, coordinate infantry, armored vehicles, combat drones, and artillery, then seamlessly take direct control of units to personally intervene in the battle.
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Steamの詳しい説明を読む
Command the Operation, Not Just One Soldier
Hell Of War is a tactical FPS/RTS hybrid built around Real-Time Command Action (RTCA) - a gameplay structure that combines battlefield command, tactical decision-making, and direct unit control within one continuous real-time operation.
Observe the battlefield through a command drone, locate enemy forces, issue orders to your units, and deploy combat support. When the situation requires personal intervention, take direct control of an infantry commander, an armored vehicle, or a combat drone.
Move seamlessly between battlefield observation, issuing orders, and direct unit control without pausing the battle or separating the game into distinct strategy and action modes.
Plan the operation.
Coordinate your forces.
Personally intervene at decisive moments.
Control the Battlefield from Above
The command drone is the central tool for managing the operation.
Use it to:
conduct reconnaissance and locate enemy positions;
determine the direction of attack;
issue movement orders to infantry and armored vehicles;
call in artillery and other combat support;
select available units and drones;
monitor the battle in real time.
The view from above helps you assess the position of your forces, identify priority targets, and coordinate an advance. However, the outcome still depends on your decisions: a poor route, a premature attack, or the wrong target can result in the loss of a unit or vehicle.
Issue Orders and Coordinate Your Forces
Each type of unit has its own role. Successfully completing an operation requires more than simply sending every available unit toward the same objective.
Infantry can attack enemy positions, hold key locations, and operate alongside armored vehicles. While directly controlling the infantry commander, you can issue orders to the entire squad or to its individual teams.
Armored vehicles provide firepower and support infantry during an advance. Units select targets and engage enemies automatically, while your task is to determine their positions, direction of movement, and the right moment to commit them to battle. Vehicle ammunition is limited, so armored units must be used carefully.
Drones and artillery help destroy identified targets, attack groups of enemies, and support advancing units. Every use of combat support consumes available resources, so it must be deployed thoughtfully.
Personally Enter the Battle
When orders alone are not enough, you can move from command to direct participation in the battle.
At any moment, you can leave the command-drone view and take control of an available unit:
control an infantry commander from a first-person perspective;
operate a tank or another armored vehicle;
manually guide an FPV drone into its target;
operate a bomb-drop drone;
return to the command drone and continue managing the operation.
Switching between the command view and direct control does not activate a separate mode or pause the battle. While you control one unit, the others continue carrying out their existing orders.
Use Different Types of Combat Support
Combat support in Hell Of War is a limited resource. Each type of strike has its own cost, power, accuracy, and area of effect.
Depending on the operation, you may have access to:
standard artillery strikes;
area artillery bombardments;
multiple-launch rocket systems;
precision-guided missiles;
heavy rocket and ballistic missile strikes;
attack drones;
specialized types of ammunition.
Use combat support to engage individual targets, destroy groups of enemies, eliminate vehicles, or attack fortified positions. Every call consumes available resources, so choosing the wrong strike or using it too early may leave you without support later in the operation.
Adapt to the Situation
In Hell Of War, the outcome of a battle depends on more than shooting accuracy.
You will need to consider:
the positions of your own units;
the location and types of enemy forces;
available ammunition and combat support;
the direction of the advance;
open terrain, cover, and buildings;
the right moment to continue the attack or change your plan.
Infantry, armored vehicles, drones, and artillery do not replace one another. They are most effective when used together.
Key Features
Real-Time Command Action - coordinate the battlefield from above and seamlessly take direct control of individual units while the operation continues around you.
Operation management - coordinate infantry, armored vehicles, drones, and combat support.
Command drone - conduct reconnaissance, locate enemies, issue orders, and call in support from above.
Direct unit control - personally control an infantry commander, armored vehicles, FPV drones, and bomb-drop drones.
Infantry orders - while controlling the commander, issue orders to the entire squad or its individual teams to move, attack, hold position, or follow the commander.
Different types of combat support - use artillery, multiple-launch rocket systems, precision-guided missiles, and heavy strikes.
Limited resources - preserve your infantry, vehicle ammunition, and available combat support.
Destructible environments - artillery, vehicles, and other weapons can destroy buildings and trees.
Consequences for every decision - the wrong route, position, or moment of attack can result in the loss of a unit, a vehicle, or the entire mission.
Early Access Development Roadmap
Hell Of War: Combined Arms will continue to evolve throughout Early Access. The roadmap below reflects the current development plans for the game.
Your Battle. Your Plan. Your Decisions.
In Hell Of War, you are not a lone soldier capable of defeating an entire army.
You command forces across the battlefield, determine the direction of attack, manage limited resources, and personally enter the battle when the situation demands it.
The outcome of the operation depends on reconnaissance, positioning, unit coordination, and your ability to adjust the plan during combat.
Command the operation.
Coordinate your forces.
Personally decide the outcome of critical moments.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
注目ポイント
近日発売 発売予定日が30日以内
更新あり 直近14日以内にSteamストア更新
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