GAME DETAIL
My Beautiful Misinterpretation of Words
"My Beautiful Misinterpretation of Words" is a collection of experimental art games I vomited over the span of a year. The gameplay and visuals dramatically varies every moment. One may say it is less of a "game" but more of an "experience". Now, I welcome you into my mind.
このゲームについて
Steamの詳しい説明を読む
A firework show of games(?) – aka, a collection of experimental art games.
Welcome to my mind.
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What is this?
It is...an experience, a slice of a very specific time in my life.
This is a SHORT game(?). Takes only about ~20 min. The longest play session I've seen is about 40 min.
It is the combined games of all games in the collection with the same tile. It is a collection of art games I made over the span of a year -- then recomposed at the end of the year to allow them reflect what I was feeling at that specific moment.
Therefore, the art style from game to game dramatically varies. I have the background of an visual artist, so that is what I know how to do the best :)
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Why did I made this...thing?
The answer is at the end of the game :)
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OK, tell me more about this "thing"
These are all part of my game assets...I don't know if this helps or falsefully build up some expectation.
...ok, what I am saying is, I have trouble to put my game in a genre.
I can promise to these will appear in this game.
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HELP I am stuck
Honestly, totally expected. I designed this gam to orientated toward in person demo, so I would be by your side to help you progress or answer any questions.
But, since I do maaaybe want more people to play it, it is on the internet high sea now.
Put the entire game title in your search engine, and you would find my own walkthrough videos. I fully acknowledge this is not the most conventional game, and it is honestly hard to play, so I want to help out.
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So now, that being said, I was gonna leave the suspense here, but by the judgement of the description rule I shouldn't do that -- so I am talking a bit more about it.
I think I should be clear: there is no goal, no death, no score, nothing -- in this "game".
It is more structed like an "experience", as one may put it.
The control in this game is mouse and its various means of taking input + keyboard.
Scene 1
In which the player plays the inverse perspective of visiting a gallery
I personally enjoys visiting museums and galleries from an young age and frequently visit them. They are an early inspiration for me, and still educational to today.
Control: Mouse
Scene 2
Now it's time to be part of the scene, but now you are an content creator.
But without much previous experience, things can go very wrong....
I started to roam around the high sea of open internet since young, and before I realizing it, I was creating content as well as consuming them.
Scene 3
Sometimes it is helpful to look back on where did one started.
So this time, I looked back at my good-old internet days, of why I started to love creating.
Scene 4
Now, where are we heading to next?
If you played through the end, you know too much about me now lol
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Quetions?
Have questions of the game? Wonder how and why did I get to here? Don't worry, keep playing!
If you are truly stuck: reach out to me! Or you have questions after playing: also reach out to me!
スクリーンショット
評価・レビュー
全体レビュー 好評 好評率 100.00% / 41件 取得:2026年9月20日 06:27
プレイ時間の目安 約24分 Steamの好評レビュー39件から推定 信頼度:標準
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月23日 14:34(39日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。