GAME DETAIL
Soul Catcher: The Moon Coliseum
Soul Catcher: The Moon Coliseum is a fast-paced Rogue-Like First Person Arena fighter. Battle through hordes of enemies. In this cruel coliseum, it's a free-for-all. You choose where to fight and who to fight at the right moment, with the aid of Magic Crystals that give single use weapons and tools.
このゲームについて
Steamの詳しい説明を読む
Soul Catcher: The Moon Coliseum is a fast-paced Rogue-Like First Person Arena Fighter that throws you into a brutal coliseum of escalating enemy waves, you aren’t a hero. You’re just another fighter, one among many cursed souls fighting for a sliver of hope.
Just another Participant
It’s a free-for-all. No audience cheering your name, no destiny guiding your path. You choose where to fight and who to fight at the right moment. Do you let enemies tear each other apart first? Do you stalk them from behind and strike when they least expect it? Or do you rush head-on and gamble everything on raw aggression? In this arena, opportunity is the key to surviving.
Adapt or Fall behind
Every weapon, tool or power you get comes from single-usage Magic Crystal. Once its obtained or broken, it’s gone forever. No permanent arsenals. No safe overpowered loadouts. Each fight demands adjusting to whatever fortune gives you.
Become a Soul Catcher
Each defeated enemy yields Soul Essence. Craft passive upgrades, unlock new capacities or risk it all. Death isn't necessarily the end. Your powers allow you to come back to life after dying, Retaining some of your earnings to spend on permanent upgrades and grow stronger each run.
Just Another Participant - You're not the man of the hour, just another participant in the arena, decide which battles are worth fighting or flee from the enemy if they overwhelm you.
Magic Crystals - Powerful artifacts that grant the user a weapon, power up or a sustainability item to help in battle, but be careful, for they are single use.
Dynamic Playstyle - To survive the coliseum, you must be fast and quick witted, jump, slide, dash, block or parry your way through diverse and numerous encounters.
Diverse Enemies - Fight against different types of enemies, ranging from Cursed participants, Spitfires, Brutes, Dogbeasts and much more.
Evolve & Endure - Your power is not limited to obtaining run upgrades, but also powerful permanent ones, You grow stronger each time you resurrect.
Unique Arenas - Never fight in the same arena twice in a run, each Zone and Level offers distinct environments and ways to fight against the enemy.
Uncover the Story- Engage with a fully voice-acted cast whose reactions shift with your success or failure. Each interaction reveals the layers of a fallen world.
Obtain your Freedom - Rise through the zones of the coliseum by fighting and surviving against the Empress’s Lackeys, for a chance to confront her personally.
Original Soundtrack - Each arena pulses with its own unique mood and tone, reflected in a dynamic soundtrack that evolves with your journey.
Set in the Dark Ages, the world is undergoing a crisis. A great plague has appeared, infecting every unfortunate human, because of this, a division is created to differentiate between the sane and the sick, The Common and Cursed system. Thanks to this, the Cursed are persecuted, killed or used as slaves in an ever growing unfair system.
Play as Servan, a person classified as Cursed and a prisoner of The Moon Coliseum. A place in which Cursed people and monsters are pitted against each other to fight to the death for the entertainment of the Common, all with the hope to survive another day and obtain the freedom that Empress Zephyra, enabler of this macabre game, swears to give.
In a world so cruel, Servan is given hope once again, when he discovers he’s a Soul Catcher, a special type of mage that can absorb the souls of the recently deceased and use their powers as his own. With this, Servan is given a second chance to regain his freedom and dismantle this sick place once and for all.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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