GAME DETAIL
Gary Grigsby's War in the East
War on an Epic scale from Moscow to Berlin – this is War in the East!
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Steamの詳しい説明を読む
War on an Epic scale from Moscow to Berlin – this is War in the East!
Gary Grigsby’s War in the East: The German-Soviet War 1941-1945is the spiritual heir to the great Eastern Front board and computer wargames of the past; a turn-based World War II strategy game down to the division and brigade level, stretching across the entire Eastern Front at a 10 mile per hex scale. Gamers can engage in massive, dramatic campaigns, including intense battles involving thousands of units with realistic and historical terrain, weather, orders of battle, logistics and combat results. As with all the award-winning titles made by the 2by3 Games team, factors such as supply, fatigue, experience, morale and the skill of your divisional, corps and army leaders all play an important part in determining the results at the front line. Gary Grigsby’s War in the East comes with 4 massive campaigns as well as many smaller scenarios all with different strategic and operational challenges.
Gary Grigsby’s War in the East represents a truly epic representation of the Second World War on the Eastern Front and is unparalleled in its scale, detail, and ambition!
Features
5 major campaigns starting at 1941, 1942, 1943, 1944, 1941 (Alternate victory) all extending to Summer 1945
11 scenarios range in length from 10 turns to 25 turns
Map stretches from 100 miles west of Berlin to Ural mountains and from 150 miles north of Leningrad in the north to Bulgaria and Baku in the south
10 miles per hex with weekly IGOUGO turns
Play against the AI (either side) or watch the AI simulate the war by itself, with 5 categories of help levels for each side to adjust the difficulty level
Includes traditional Play by Email and Server based PBEM+ systems
Full service scenario and data editor with CSV export/import functionality
Detailed stats of ground elements and aircraft affecting in game performance
Up to roughly 4000 units in the game database with the ability to create many more! Division sized maneuver units with thousands of battalion and regiment sized support units
Many different classes of support units like artillery, engineer, ski, anti-tank, pioneer, tank destroyer, and much more
German Corps/Army/Army Group HQ's and Soviet Army/Front HQ's
Air units are generally organized as groups and can run both night and day air missions, complete with night fighters
Manually upgrade aircraft within units or automate new aircraft allocation
Detailed production with Russian factory evacuations realistically modeled with production penalties and rebuilding delays
Extensive spreadsheets and reports representing tons of data and information
Detailed yet automated accounting for support personnel and supplies/fuel/ammunition Losses in individual vehicles and squads Display of the various modifiers affecting how efficiently units receive what they need
More than 500 historical commanders with a detailed promotion and rating system
Leaders can be dismissed, executed, fired, killed in action 8 rating fields measuring different attributes from combat skill to political rating
Very detailed system to account for troops/vehicles that are disrupted, disabled and fatigued Accurate modeling of the need for training units before entering combat
Detailed weather zones and ice levels for rivers with the option to randomize or fix weather patterns for each scenario
Intricate Fog of War rules and unit detection levels - units are rated based on their ability to conceal themselves and their ability to recon other units
Includes two major optional rules allowing you to adjust the First Winter Blizzard Effect and the Soviet Combat Doctrine.
スクリーンショット
評価・レビュー
全体レビュー 非常に好評 好評率 89.73% / 584件 取得:2026年8月29日 19:31
日本語レビュー レビュー不足または未評価 好評率 100.00% / 2件 取得:2026年8月29日 19:31
プレイ時間の目安 約107.6時間 Steamの好評レビュー100件から推定 信頼度:高
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 11人 | 最終観測:2026年7月25日 07:23(62日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 8,102人 | 最終観測:2026年8月2日 05:53(54日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。