GAME DETAIL
Dad's Office 1998
A liminal office horror game in an endless procedurally-generated building.
このゲームについて
Steamの詳しい説明を読む
A liminal horror game about escaping your dad's endless procedurally-generated office building.
Story Background
You're 9 years old on a Friday night in 1998. Your workaholic dad is forced to bring you along to his office, and he's acting strangely. He reveals that tonight is the final stage of his revenge plot against his company, but he assures you everything will be fine; you'll both be long gone before anything bad happens. However, things don't go to plan. You get separated, and you're left to explore the dangerous office alone.
Gameplay
Explore offices, hallways, stairwells, elevators, atriums, bathrooms, and more as you wander through a seemingly endless liminal office searching for a way out. Each run is completely different with randomized areas and encounters. Look for clues and keys to progress into new areas, discover secrets, and learn what happened to Dad.
In story mode, you begin to help your dad with his plot. He shows you how to shred evidence to cover his tracks and steal company secrets by faxing them to a secure location.
Things go wrong and the building goes into lockdown, preventing anyone (or anything) from escaping. Ending the lockdown requires agreement from each of the company's departments. You'll need to visit every department within the building and activate its hidden security override button to end the lockdown and escape.
Along the way, you'll find company secrets to steal via fax and evidence of dad's plot to destroy.
Procedural Generation
All areas of the office are procedurally generated. These are not cookie-cutter rooms randomly snapped together. Instead, complex spaces are mapped and built using individual wall pieces, floors, ceilings, and doors, then populated with furniture and items to create completely unique and different spaces on every play.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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