GAME DETAIL
Asymm
Asymm is a single game with multiple classes, each representing a different genre. The Commander is a top-down real-time strategy and tower defense game, the Soldier is a First-Person Shooter, and the Support class is based on third-person Action Role-Playing Games.
このゲームについて
Steamの詳しい説明を読む
One Galaxy-Spanning War, Three Genres, Endless Loot
Asymm fuses extraction-looter-shooter tension with true class asymmetry. Every raid drops a Commander who sees the battlefield like an RTS, a Soldier who feels pure FPS gunplay, and a Support who brings third-person ARPG mobility and minion control. Master your favourite perspective—and combine wildly different skill-sets to survive escalating waves, seize territory and haul your spoils back through the Quantum Gateway.
How a Raid Unfolds
Drop in as a three-person crew (or solo with bots) onto a hostile, open map.
Capture objectives to push the World Tier—harder enemies, better loot.
Build & defend a forward base. Commanders place turrets and walls, Soldiers mow down waves, Supports repair, heal and keep minions un-corrupted.
Extract or die. Call the evac, hold off one final assault, and everything you carried is yours to craft, clone or trade back at company HQ.
Key Features
Three Genres, One Team – Top-down base-builder, kinetic FPS, and ability-driven ARPG working in perfect co-op sync.
Shared Progression Tree – Level the Executive, each class, every piece of gear and even your minion DNA for layered long-term growth.
Roguelite Risk & Reward – World Tier scaling, permadeath Hardcore mode, and raid-only perks make every drop thrilling.
Corp HQ Metagame – Hire new employees, research business tech, craft exotic weapons and decorate your executive office between sorties.
PvE & PvP Paths – Launch focuses on 3-player co-op, with full competitive modes and dedicated servers coming before 1.0.
Built for Modding & New Content – Extensible systems let us (and eventually the community) slot in fresh skills, weapons, maps and scenarios fast.
Setting
Human mega-corps now “galaxy-siphon” distant worlds for the last remaining resources. Promoted to Executive at Sym Corp, you command disposable raiders on one-way jumps—sending valuables home while hoping your name isn’t added to the casualty ledger.
Early-Access Roadmap (Snapshot)
Months 1-6: Community-driven balancing, new raid maps, controller & accessibility passes.
Months 6-12: Ranked PvP arenas, additional minion factions, Steam Workshop support.
1.0: PC & console launch with new classes, story quests and official dedicated servers.
Suit up, choose your genre, and carve profit from the ashes of an asymmetric war.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。