GAME DETAIL
Fluttering
Pushed from his nest for being born prematurely, Pip must prove Mother Nature wrong. Fluttering is a punishing precision platformer where determination is key. Master a unique momentum-based flutter mechanic, survive brutal falls, and climb back to the nest. Flutter. Fall. Rage. Repeat.
このゲームについて
Steamの詳しい説明を読む
FLUTTERING
Fluttering is a punishing, precision platformer about Pip: a tiny, colorful bird who was born prematurely. Seeing him as too weak to survive, Pip’s mother decided not to waste resources and pushed him straight out of the nest. Now, Pip is stranded at the very bottom of a beautiful yet brutal world.
But Pip isn't giving up. Armed with nothing but raw willpower and a pair of underdeveloped wings, he is determined to flutter his way back to the top. His mission? To prove to his family, himself, and the universe that practice and sheer determination can conquer any obstacle.
Gameplay That Tests Your Sanity
Deeply inspired by genre titans like Jump King and Getting Over It with Bennett Foddy, Fluttering is a masterclass in precision, patience, and emotional damage:
The Art of the Flutter: Master a unique momentum-based flutter mechanic. This isn’t elegant soaring. It is a desperate, calculated fight for every inch of altitude.
No Checkpoints, No Mercy: Every single jump is high-stakes. Miss your landing? Watch in horror as you flop all the way back to the forest floor.
Fall Seven Times, Stand Up Eight: (Or fall seven hundred times). The climb is steep, painful, and dangerously addictive.
A Solo Dev Passion Project
Crafted by a solo developer as a debut passion project, Fluttering is a love letter to the power of resilience.
By supporting Fluttering, you are directly funding the future. 100% of all earnings from this game will go straight towards developing my next passion project: a small, combat-focused indie Souls-like game. It will feature high-stakes gameplay where learning enemy patterns and overcoming unforgiving boss fights is the path to victory.
Do you have the iron nerves required to help Pip reclaim his rightful spot in the nest?
Flutter. Fall. Rage. Repeat.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均数値一覧
| 観測日時 | 値 |
|---|---|
| 09/20 05:08 | 1人 |
| 09/20 17:12 | 0人 |
| 09/21 05:14 | 0人 |
| 09/21 17:15 | 0人 |
| 09/22 05:22 | 0人 |
| 09/22 17:25 | 0人 |
| 09/23 05:32 | 0人 |
| 09/23 17:36 | 0人 |
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/20 05:09 | 2人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年9月23日 17:36(31時間前) |
| 24時間ピーク | データ蓄積中 | 推移集計中・直近7日 8件 |
| Steamフォロワー数 | 2人 | 最終観測:2026年9月20日 05:09(4日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
発売直後 発売から30日以内
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。