GAME DETAIL
Flarebound
A grid-based roguelite survival dig where time only moves when you do. Every step advances monsters and hazards. Collect fossils, unlock permanent upgrades, and choose when to take risks.
このゲームについて
Steamの詳しい説明を読む
Time Only Moves When You Do
Flarebound is a grid-based survival dig built around one simple rule: time only moves when you do.
Every step, dig, or detour advances the world. Monsters move. Lava spreads. Danger closes in.
Move one tile and the cave responds.
Dig through sand and you spend two units of time (harder tiles cost even more).
Stand still and everything waits for your next decision.
Plan your route, manage your light, and move at your own pace.
Key Features
⏱️ Time-stop tactics — the world only acts when you spend time.
⛏️ Grid-based survival digging — movement, digging, and detours all have clear costs.
🔦 Darkness and flares — limited vision turns exploration into risk management.
👾 Monsters with patterns — learn behaviors and plan safe routes.
🌋 Lava pressure — hazards expand on their own schedule as you act.
🧭 Procedural runs — new layouts each descent, with consistent rules and timing.
🦴 Fossils and progression — collect fossils, earn coins, and buy permanent upgrades.
Progress Beyond a Single Run
Each run helps you progress.
Collect fossils to complete museum collections.
Completing fossils yields coin rewards.
Spend coins on permanent upgrades that improve future runs.
Along the way you’ll also learn monster patterns, timings, and safer routes—each attempt makes the next one easier to read.
Every Action Has a Cost
Flarebound runs on one clear rule: time is the currency.
Not turns—time units, charged the instant you spend them.
Monsters advance one tile per time unit.
Lava creeps every two time units.
Explosions move as fast as you do.
Digging costs more than walking, so every shortcut has a price.
Even hitting a tile you can’t dig through can waste valuable time.
Learn the System—or Your Run Ends Early
There’s no reflex-driven combat and no randomness to bail you out.
When you die, it’s fast and fair—and you’ll know exactly why.
Flarebound rewards:
Situational awareness
Route planning
Knowing when not to dig
Darkness Is a Threat
The caves aren’t fully visible—light is limited, and information is scarce.
Darkness isn’t just mood. It limits what you can see and forces decisions with incomplete information.
Time may stop when you do, but the darkness won’t reveal what’s ahead on its own.
To see deeper and plan safely, you’ll need to rely on flares.
Risk Is Optional. Rewards Are Not.
The best loot usually isn’t on the safest route. It’s deeper down, where monsters are closer and mistakes cost more.
Taking detours means spending extra time.
Going for rewards means pulling more danger toward you.
Do you push deeper for better upgrades, or play it safe and head back to the escape pod?
Dig deep. Make smart choices. Be bound by the flare.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。