GAME DETAIL
我不加班 - I Don't Do Overtime
Your coworkers won't let you clock out. Fight your way from rush hour to your company's cosmic HQ in this darkly comic FPS. Bullets don't hurt coworkers directly—use knockback to slam them into obstacles! Survive absurd encounters, uncover corporate secrets, and get home without overtime.
このゲームについて
Steamの詳しい説明を読む
Your shift is over. Your coworkers disagree.
You just want to get home on time and collect your precious attendance bonus. Unfortunately, your coworkers, team leaders, and bosses have other plans. From surviving rush hour to escaping a flooded city, from a suspicious desert assignment to a corporate conspiracy that reaches the edge of the universe, your ordinary workday is about to get completely out of hand.
I Don't Do Overtime is a short, story-driven FPS packed with dark humor, absurd situations, and a healthy dose of workplace satire. Your mission is simple: fight your way through an increasingly ridiculous series of corporate disasters and finally put an end to overtime.
Shoot First. Let Physics Do the Rest.
Bullets won't directly hurt your coworkers. Instead, they deliver a powerful kinetic impact that sends enemies flying. The real damage happens when they slam into walls and other obstacles.
Use your weapons to launch enemies into their surroundings, turn the environment into your weapon, and find creative ways to clear your path. In this office, a well-placed shot is only half the job. Where your coworkers land is what really matters.
From Rush Hour to Cosmic Headquarters
Your journey starts with a desperate attempt to make it to work on time. It quickly spirals into a series of increasingly bizarre assignments and corporate nightmares.
Survive the commute. Fight your way through rush hour, outlast coworkers competing for the attendance bonus, and escape a flooded city where everyone insists you get back to work.
Investigate suspicious company business. Retrieve an experimental drug, survive its bizarre side effects, and uncover the secrets hidden beneath the company's spotless corporate image.
Fight your way out. When a routine audit turns into a deadly setup, search for hidden records, survive hired killers, and find a way through hostile territory.
Go where no employee should have to go. From an unexpected detour through the wilderness to a perilous journey across the solar system, your escape from overtime takes you somewhere far beyond the office.
A Corporate Ladder That Reaches the Stars
Every time you think things can't get any worse, your company finds a way to prove you wrong. Behind the absurd assignments and relentless pursuit lies a conspiracy that reaches all the way to the company's headquarters in space.
There, you'll face the ultimate corporate question: if the company can conquer the universe, why can't it let one employee go home on time?
Just One Last Thing Before You Clock Out
A story-driven first-person shooter with dark humor and workplace satire.
Physics-based combat where knockback and environmental collisions are key to defeating enemies.
A variety of environments, from everyday urban chaos to surreal landscapes and outer space.
Fast-paced firefights, movement challenges, ambushes, survival encounters, and boss battles.
A satirical journey through attendance bonuses, toxic workplace culture, corporate secrets, and the absurd lengths people go to for their jobs.
Your company has a cosmic headquarters. Its ambitions are limitless. Its overtime policy is even worse.
Clock in. Fight back. Go home. No overtime.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均数値一覧
| 観測日時 | 値 |
|---|---|
| 11/02 23:40 | 0人 |
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 11/02 22:44 | 4人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年11月2日 23:40(22時間前) |
| 24時間ピーク | データ蓄積中 | 初回観測済み・直近7日 1件 |
| Steamフォロワー数 | 4人 | 最終観測:2026年11月2日 22:44(23時間前) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
発売直後 発売から30日以内
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。