GAME DETAIL
Last 4 Days
Turn-based tactics meets base building in a desperate battle for survival against a rogue AI army. Five squads. Four days. Each battlefield a vital link in the plan. Manage your units, fortify your position and think ahead, as what you decide today, you may regret tomorrow.
このゲームについて
Steamの詳しい説明を読む
Last 4 Days is a turn-based tactics game about the desperate battle for survival against a rogue AI army. Five squads. Four days. One last chance for humanity.
In one last desperate attempt to defeat the killing machines, the old nuclear warheads have become humanity’s last hope. Central Command has deployed the remaining special forces to five key locations, each one a vital step in Project Clean Sweep. In order for humankind to have a fighting chance, you need to manage your soldiers, fortify your position and think ahead.
Time is of the Essence
Tick-tock! Each combat turn advances the clock. Every downtime action eats into the hours before the next assault. Rest, build, prep, or risk going in unprepared.
It’s All Connected
In each map, you play out the same four days. Choices made in one location impact the next. Did you choose to reallocate that soldier? Lose them now, gain them back on the next map. Did you ignore a distress call? It may come back to haunt you…
Strategize and Adapt
Combat is tight, turn-based, and lethal. Different enemies require different methods, you need to adapt your tactics as new threats emerge. Every unit matters. Every bullet counts.
Pick Your Squad
At the beginning of each map, you assemble your team. Will you take a sniper, an engineer or a bomb technician? Each class comes with unique capabilities and upgrade paths.
Treasure Your Soldiers
Reinforcements are rare, and death is permanent. Heal, rest, resupply; do what it takes to keep your squad in the fight.
Build the Battlefield to Your Advantage
Fortify your position with the right defenses to give your squad the home ground advantage. Smart layouts increase your team's chance at survival, but time and supplies are limited.
Plan Carefully
The work never stops! Between attack waves, each unit operates on their own schedule. Assign tasks hour by hour – rest, build, repair – and manage fatigue carefully.
Scarcity
Success in combat earns you additional support from Central Command, but supplies are scarce and limited. Defensive walls or offensive turrets? Each choice informs your strategy.
Play Again
Try out different play styles: assemble a different squad, choose other supplies or test fresh fortification strategies. Not every success is the same; see which badges you unlocked and try to collect them all! Randomization and player decisions make every playthrough unique, whether you're tackling a single map or the full campaign.
Key features:
Single-player tactical loop combining combat, building, and planning
One overarching campaign in which decisions ripple forward across five maps
Turn-based squad combat with class abilities, upgrades, and permadeath
Battlefield construction features that directly impact combat
Tactical choices driven by scarce, randomized supplies
Replayable maps and skirmish mode for shorter game sessions (1-3 hours)
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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